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FPSC Classic Work In Progress / Abattoir Nightmare, Xenotransplantation. (WIP)

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X Games
16
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Location: World Wide Web
Posted: 1st Nov 2008 20:58 Edited at: 1st Nov 2008 21:58
Ok so here it is, months in the making and still only WIP, still lots of work to do. Sorry but i have only added a basic sory as i do not want to give to much away but if you know what the sub-title means Xenotransplantation then it my give it away [href]null[/href]http://en.wikipedia.org/wiki/Xenograft



Abattoir Nightmare is a creepy and dark psychological horror experience; featuring the adventures of Lee as he find himself in an eerie industrial factory. Lee can’t remember how he got there but knows his Uncle Rick is the owner and manager of the place.
Trapped in a shadowy abattoir complex, Lee is determined to discover the truth behind his uncle.

Surrounded by enemies from all sides, Lee must collect clues and solve puzzles whilst combating the psychological terrors that threaten to strip him of his sanity.

Can Lee uncover the truth behind his Uncle Rick? Only you can decide...


-------------------------------------------------------------------

Rick- Failed surgeon and now owner and manager director of a struggling meat factory!

Lee- Successful programming student stuck in a dead end job. He works for his Uncle Rick at the abattoir as head slaughter man.

-------------------------------------------------------------------













Abattoir Nightmare Xenotransplantation Coming SOON

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CoffeeGrunt
16
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Joined: 5th Oct 2007
Location: England
Posted: 1st Nov 2008 21:01
Those light decals look awesome, are they custom?

I love how you renamed the main characters after TGC employees....

Pbcrazy
15
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Location: ...pillow room...
Posted: 1st Nov 2008 21:04
cool, this looks nice and creepy

tjaabee
17
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Location: somewhere
Posted: 1st Nov 2008 21:59
Rick and Lee... Hm, something seems familliar...
Nice screenies too.

Best.

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bass guy1669
17
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Joined: 24th Mar 2007
Location: The Zone
Posted: 1st Nov 2008 22:40
This looks really cool and interesting, keep it up!

come see night shift at http://forum.thegamecreators.com/?m=forum_view&t=106003&b=25 see you there
ASTECH
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Posted: 2nd Nov 2008 02:57
Best and most interesting game I've seen so far.
5/5

Astek

-Indestructible-

KeithC
Senior Moderator
18
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Location: Michigan
Posted: 2nd Nov 2008 05:06
Have to keep an eye on this one as well.

Rampage
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Location: New Zealand
Posted: 2nd Nov 2008 05:14
Looks awesome, create use of custom media as well bro!
Where did you get those power line models, and CG, the Light Decals are from the sprite pack, he just used them in different directions I think

[url=
"Welcome to the forums, MasterXMP. Your game looks like garbage..." - Game Maker
rakker126
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Posted: 2nd Nov 2008 10:22
Looks good~

IV
Ehetyz
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Location: The house by the cemetery
Posted: 2nd Nov 2008 10:41
This looks excellent, I love the lighting. How's the frame rate on the outdoor areas?

puppysss
17
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Location: UnCyber Space
Posted: 2nd Nov 2008 11:34
Looks very good~~~!!

NAVER - PUPPYSSS = TGC - Fpsc Bug Reporter
puppyofkosh
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Posted: 2nd Nov 2008 14:30
Woah...
Cheese Cake
17
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Joined: 11th Dec 2006
Location: At the bakery
Posted: 3rd Nov 2008 00:40
Very nice man!
Cant wait to see some more shots.

Butt monkey
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Location: Scotland
Posted: 3rd Nov 2008 00:42
Looking great. No complaints here.
Airslide
19
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Joined: 18th Oct 2004
Location: California
Posted: 3rd Nov 2008 02:02
Looks great! Are you using a source mod? If so, drop me an e-mail for a....special...version of the shroudling.

Bendak11
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Location: The bush in your front yard.
Posted: 3rd Nov 2008 02:35 Edited at: 3rd Nov 2008 02:35
Very nice.
X Games
16
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Location: World Wide Web
Posted: 3rd Nov 2008 21:41
Quote: "Where did you get those power line models"


Made them myself, will be adding to the store soon!

Quote: "the Light Decals are from the sprite pack, he just used them in different directions I think "


Almost, i have edited some decals to get better fell on how to build my own. I edited Lightrays and the decalspec;
plus the .DDS img but i am building my own now so i will most likely change whats in screenshot!

Quote: "How's the frame rate on the outdoor areas"


Its good, 33fps but i think its all depends on your computer

Quote: "Are you using a source mod? If so, drop me an e-mail for a....special...version of the shroudling."


I am not using any MODs just pure sweet FPSC but very interested in the special version of him, love that guy, he fits perfit in this game!


Also like to say thanks all for the intrest and hope to get some more screenshot up soon plus i doing a video of the 1st lvl soon!

Abattoir Nightmare Xenotransplantation Coming SOON
Airslide
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Location: California
Posted: 4th Nov 2008 01:24
Quote: "I am not using any MODs just pure sweet FPSC but very interested in the special version of him, love that guy, he fits perfit in this game!"


Well, unfortunetly, he won't work in stock. He isn't different media wise, just has a new script. I can send you a video of it if you'd like. Perhaps when the 113 source comes out and I release AirMod 0.6.5 you can try it out (presumably Lee will fix the typical "mod issues" by then).

Punk13
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Location: In EpikLand!
Posted: 4th Nov 2008 03:05
This looks really good i mean BOTB quality keep it up man!

X Games
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Posted: 4th Nov 2008 08:58
Quote: "I can send you a video of it if you'd like"


that would be cool thanks

Quote: "This looks really good i mean BOTB quality keep it up man!"


thanks punk

Abattoir Nightmare Xenotransplantation Coming SOON
ZackS28
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Location: Washington, USA
Posted: 4th Nov 2008 23:04
Wow! Dude, can I marry your level design skills? jk, jk but seriously this is awsome!
Airslide
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Posted: 5th Nov 2008 01:52
Quote: "that would be cool thanks"


Video sent

X Games
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Posted: 10th Nov 2008 17:19
just did a video of lvl 3 of ANX, this is just map design. i got more work to do for gameplay yet in this lvl!

http://www.youtube.com/watch?v=Kb_cwPTXcnI

Your signature has been erased by a mod because it's 1MB in size!
dennisb
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Posted: 10th Nov 2008 18:11
really nice design, good work.

Eyeball Games
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Posted: 10th Nov 2008 19:43
This looks really nice!
greysword
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Posted: 10th Nov 2008 21:06
superb work dude
Nickydude
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Location: Look outside...
Posted: 11th Nov 2008 00:56 Edited at: 11th Nov 2008 00:57
This looks fantastic, I really like the spooky background track you have in there. Little tip for ya, try to move lights away from doors that open otherwise the doors tend to 'shine' and look out of place in the dark, or, take a copy of the door texture and reduce the brightness / contrast by about half and that way doors won't 'light up' in the dark.

X Games
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Posted: 11th Nov 2008 17:24
Thanks all and great tip Nickydude
ASTECH
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Posted: 12th Nov 2008 01:50
I really like your games look.
My only complaint is there seems to be too many doors
for my liking. Idk. It could work for you.... but I
thought you might want to skimp back on some doors.
Maybe some open halls that lead into rooms?

VERY NICE THOUGH!

Astek

-Indestructible-

Rockydj
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Posted: 18th Nov 2008 19:35
Awesome, are you gonna sell it on the TGC store? Free or comercial?
I think this game deserve to cost around 10 - 40 bucks
BOTB quality

I never learn -_-
X Games
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Posted: 27th Nov 2008 20:54 Edited at: 27th Nov 2008 20:55
Quote: "My only complaint is there seems to be too many doors"


Good point, thanks

Quote: "BOTB quality"


Be nice

Here is a screenshot of the drip room!

I have played with the setup file to get these ace shadows


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Game Maker
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Posted: 27th Nov 2008 21:40
Quote: "Awesome, are you gonna sell it on the TGC store?"
Rockydj, you can't sell games in the TGC store.
rakker126
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Posted: 27th Nov 2008 21:47
Nice shadows, how have you made them?

IV
CoffeeGrunt
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Posted: 27th Nov 2008 22:59
Quote: "Nice shadows, how have you made them?"


*Sigh*

Quote: "I have played with the setup file to get these ace shadows
+ Code Snippet

lightmaptexsize=1024
lightmapquality=100"


Deathead
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Posted: 27th Nov 2008 23:32
Can't you smooth the pigs? As it looks to blocky. But still nice work.



X Games
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Posted: 27th Nov 2008 23:39
Quote: "Can't you smooth the pigs? As it looks to blocky. But still nice work."


Yeah, i may re-do that model!

Quote: "Nice shadows, how have you made them?"


yeah what coffeegrunt said but i dont think i use the settings in final as its very resource demanding!
ASTECH
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Posted: 28th Nov 2008 01:15
Can't wait to see more man. You're inspiring my mind to think more!

Astek

-Indestructible-

Braden 713
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Posted: 28th Nov 2008 03:02
Looking fantastic, hope to see more photos soon!
misfit
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Posted: 28th Nov 2008 07:13
Wow, I'm intrigued..these pics look rad!

blink 182 is awesome
rakker126
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Posted: 28th Nov 2008 15:51
Quote: "Quote: "Nice shadows, how have you made them?"

yeah what coffeegrunt said but i dont think i use the settings in final as its very resource demanding! "


Hey i can read, seriously! Really!

I tried that before a thousand times but it won' t work, fpsc keeps looking the same way somehow

IV
CoffeeGrunt
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Posted: 28th Nov 2008 18:15
The 1024 res thing will definitely increase loading times, because the lightmap images will be larger...

It'd look pretty though...

@Rakker126

Did you make it re-calculate the lightmaps? FPSC also has to be closed when you edit it as well...

rakker126
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Posted: 29th Nov 2008 14:18
@coffeegrunt Yes i did, i use vista might that be the problem? thanks!

IV
CoffeeGrunt
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Posted: 29th Nov 2008 14:20
Quote: "use vista might that be the problem?"


No, because I use it. I don't get why everyone uses Vista as a Scapegoat for stuff....

rakker126
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Posted: 30th Nov 2008 09:29
Because it really won' t save S:

IV
Aaagreen
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Posted: 30th Nov 2008 10:50
Quote: "Uncle Rick"
Quote: "Lee"


Coming soon, Father BULLSHOCK, Auntie Janet and St. Nick.

tjaabee
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Posted: 30th Nov 2008 10:55
Aaagreen, what a horrible crime against Alucards sig!
Game looks awesome, what gpu do you have?

Best.

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X Games
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Posted: 30th Nov 2008 16:12
Quote: "what gpu do you have?"


gpu i can't rember, is that my graphics card? I have a Nvidia GeForce 7600 GS
ASTECH
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Posted: 30th Nov 2008 22:07
Whoa, thats crazy. It still renders it all very nice.
I'm upgrading to an ATI 4850 when I get
my new Hewlett Packard.

AStek

-Indestructible-

petsall
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Posted: 2nd Dec 2008 18:13
Quote: "Aaagreen, what a horrible crime against Alucards sig!"


I did it also

Game Maker
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Posted: 2nd Dec 2008 21:52
Quote: "I did it also"

Though Aaagreen's is better.


Nice work, X.

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