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FPSC Classic Models and Media / Strached textures when export from Wings 3D

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Jesper
17
Years of Service
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Joined: 14th Oct 2007
Location: Hämeenlinna
Posted: 7th Nov 2008 19:06
This happens to me all the time! When i created good model, made good texture, uv mapped model...

Then export to .X

When i put my model to Fps Creator... I see alot of un textured faces, faces which textures are strached...

Images:



In game:



Any one knows how to fix this?
Jesper
17
Years of Service
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Joined: 14th Oct 2007
Location: Hämeenlinna
Posted: 7th Nov 2008 19:12 Edited at: 7th Nov 2008 19:14
Any one?

I will put this model to my next ww2 media pack if i can get this to working...

And if some sharp eyed user can see it, i get inspirated from Medal of Honor allied assault!

BTW. I'm now going to play it.
Aaagreen
17
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Joined: 4th Sep 2007
Location: City 17
Posted: 7th Nov 2008 20:18 Edited at: 7th Nov 2008 20:19
[mohaatalk]give me a server i.p. and i'll join you whenever you want.. Just add me on msn and we'll organise a match.[/mohaatalk]


To be honest, i dont see any more stretching in FPSC then in wings 3d, i think a brighter more lit, close up screen would have been appropriate to compare them.

Jesper
17
Years of Service
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Joined: 14th Oct 2007
Location: Hämeenlinna
Posted: 8th Nov 2008 13:56 Edited at: 8th Nov 2008 13:58
I added you to my MSN.


[mohaatalk]
I cant give you any IP address, because i just select random server from map list, usually basic Team Match. Or some times free for all.[/mohaatalk]

You don't see any stretching? But i see. And then there is alot of black faces. I
Jesper
17
Years of Service
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Joined: 14th Oct 2007
Location: Hämeenlinna
Posted: 18th Nov 2008 20:15 Edited at: 18th Nov 2008 20:16
Here is image, and all starached and black faces marced with red circle.

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Haven Studios
16
Years of Service
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Joined: 17th Jun 2008
Location: My Empire of a Utopia
Posted: 19th Nov 2008 00:19
backwards faces?

Haven Studios
Jesper
17
Years of Service
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Joined: 14th Oct 2007
Location: Hämeenlinna
Posted: 19th Nov 2008 16:08
No... They are just cubes, and i extruded faces to sharp edges to it. I don't think that there is backward faces...

How i can change them?
petsall
17
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Joined: 25th Apr 2008
Location: Finland
Posted: 20th Nov 2008 16:21
plz make brighter screens

Kids kids stop playing with these molotov´s coctails an buy a real flametrhower
Jesper
17
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Joined: 14th Oct 2007
Location: Hämeenlinna
Posted: 20th Nov 2008 16:31
Ok, i make some lighter screens...

And they are not backward faces. They are black just when exported to .X If i export to .3DS it's normal, but FPSC does not support 3DS.
Aaagreen
17
Years of Service
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Joined: 4th Sep 2007
Location: City 17
Posted: 20th Nov 2008 17:54
I see what the problem is.

Basically, when you changed vertices/edges, you screwed up the model.

Jesper
17
Years of Service
User Offline
Joined: 14th Oct 2007
Location: Hämeenlinna
Posted: 20th Nov 2008 19:03
But why its good when export to .3DS?

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