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FPSC Classic Models and Media / FPSC X10 / I Need a tutorial on how to model fps creator x10 stuff in truespace 7.6

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Rob John B 95
16
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Joined: 10th Oct 2008
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Posted: 9th Nov 2008 00:31
hey i realised i posted this in wrong section b4 so i posting it here, this applies to x9 and x10,

i have never modeled b4, just in halo 1pc and trial,

so i need a step by step video youtube guide that explains in easiest way possible how to model an object, how to do it with true space, so step one saying how to make a new model then step 2 showing you how to move it around and change its shape and colour, step 3 showing how to add the new created character from scratch into fps creator.

i'm sure others would appreciate it and i really need this kind of infomation bad, i know nothing of scripting, modeling or skinning so please tell me , (VIa a youtube video).

plz make a vid for me and others and link it here.

thx

John - Blue Crowd
CoffeeGrunt
17
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 9th Nov 2008 01:55
Please use proper english, it's not required, but it'll get you a whole lot more replies and respect....

If you look on the Truespace site, there are tutorial videos there. I personally see Anim8or as an easier option for modelling, Milkshape is much easier, but costs......

Good luck, I look forward to seeing your stuff on these forums....

Rob John B 95
16
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Joined: 10th Oct 2008
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Posted: 9th Nov 2008 15:34
no i don't wanna spend money on anything, also them tuts don't include fps creator at all by how to put them into fps creator, i know nothing of modeling
Rob John B 95
16
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Joined: 10th Oct 2008
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Posted: 9th Nov 2008 15:39
i am now downloading Anim8or i hope it is easier
Rob John B 95
16
Years of Service
User Offline
Joined: 10th Oct 2008
Location:
Posted: 9th Nov 2008 15:42
okay now i need a tutorial on Anim8or, from scratch to making a model and putting it into fps creator without replacing any origional characters.
henry ham
17
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 9th Nov 2008 15:47
short answer

you first need to learn to model ,when you have made a model export it as .x ,then download somthing like entity workshop ( free software )import it into there & it will make it fpsc ready .

chers henry

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