heh. well i was thinking "handmade pattern".
i've probably spent another hour now searching for the answer to this (assuming there
is an answer). dunno why. it's got a hold of me!
i would have to categorically rule out any of the terms mentioned thus far... including 'pattern' (because of what it implies). mainly because there doesn't seem to be any math behind this and/or there is only a single image involved.
so, how
were the images constructed?
if the single images were simply run through photoshop pattern maker (or the like) with off-set and wrap-around added, there
should be a definition since it uses some math and parameters. i supposed you could look into the nuts and bolts of the procedures used by adobe.
alternatively, i wrote a small application some time ago (in dbpro) that was a simple pattern-maker. it pasted whatever image i used as a 'brush' and whenever i got close to the edge(s), it automatically pasted the images at the opposite edge(s), too (with appropriate offset), effecting a wrap-around, and a seamless pattern. (actually, i used sprites so i could have an endless 'undo' feature). i never bothered to add math functions, etc, because what i was doing at the time didn't warrant it.
anyway. point is, if you used some 'method', then that's probably where to start defining this. otherwise, maybe 'handmade pattern' is the way to go...
oh, how about "SIMNN" ? "Single Image Mostly-random Non-Dot Non-Stereogram"

(yeah, this has fried my brain... heh)
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