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FPSC Classic Scripts / FPI Scripter {you'r idea}

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3Dmajid
16
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Joined: 16th Dec 2007
Location: IRAN / TEHRAN
Posted: 15th Nov 2008 19:08
I want to make a fpi scripter and i did some works.
whats you'r idea ?
if you have some idea please say me to make it better.
I am trying to make a nice and easy and fast scripter !

The life is standby ... So decide for you'r target and then you'll see that you are arrived and get it.
3Dmajid
16
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Joined: 16th Dec 2007
Location: IRAN / TEHRAN
Posted: 15th Nov 2008 20:19
i have defined all of actions and conditions to my program ...
this is an image :



Of course i didn't make menus and toolbars yet.

The life is standby ... So decide for you'r target and then you'll see that you are arrived and get it.
maikyy
16
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Joined: 29th Jul 2008
Location: between my front and back door
Posted: 15th Nov 2008 21:44
it really looks like fpi editpad
but nice work

sorry for my bad english (i am dutch)
Leon Kennedy
16
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Joined: 7th Sep 2008
Location: Neither here nor there
Posted: 15th Nov 2008 22:06
If your taking ideas for this, then...

1. A visual, drop-and-drag editor would be nice. For example:

Say you want to emulate a ghost. I know, the script already exists in the scripting challenge post. But go with me on this. So you want your enemy to be invisible, or partially visible at times, and able to walk through walls and doors. If you aren't a scripter (or a noob) this could be challenging to do by hand. But with a drop-and-drag editor, you could just select and/or drag the appropriate commands to where you need them, and the editor has some intelligence to make them work. For the coders out there, think Visual Basic form editor.

2. It'd be nice if the editor was intelligent enough to catch coding errors. Kinda like a compiler - catch the stuff that absolutely won't work before you try to run it. Stuff like incorrect commands or values, spaces, etc. Like a compiler or spell-checker.
3Dmajid
16
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Joined: 16th Dec 2007
Location: IRAN / TEHRAN
Posted: 16th Nov 2008 12:47
Quote: "it really looks like fpi editpad"


But i never didn't see FPI EditPad !!!!!!!!!!!!!!!!!!!!!!!!!!!!

The life is standby ... So decide for you'r target and then you'll see that you are arrived and get it.
3Dmajid
16
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Joined: 16th Dec 2007
Location: IRAN / TEHRAN
Posted: 16th Nov 2008 13:04 Edited at: 16th Nov 2008 13:06


The life is standby ... So decide for you'r target and then you'll see that you are arrived and get it.
3Dmajid
16
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Joined: 16th Dec 2007
Location: IRAN / TEHRAN
Posted: 16th Nov 2008 13:05
Quote: "If your taking ideas for this, then...

1. A visual, drop-and-drag editor would be nice. For example:

Say you want to emulate a ghost. I know, the script already exists in the scripting challenge post. But go with me on this. So you want your enemy to be invisible, or partially visible at times, and able to walk through walls and doors. If you aren't a scripter (or a noob) this could be challenging to do by hand. But with a drop-and-drag editor, you could just select and/or drag the appropriate commands to where you need them, and the editor has some intelligence to make them work. For the coders out there, think Visual Basic form editor.

2. It'd be nice if the editor was intelligent enough to catch coding errors. Kinda like a compiler - catch the stuff that absolutely won't work before you try to run it. Stuff like incorrect commands or values, spaces, etc. Like a compiler or spell-checker. "


thanks for you'r idea.
i'll try to make it too but take a long time.
i'll make it if I can.

Now i'm trying to make it faster scripter !
for example when you type "state", then the program put"=" automatic ... so it will be "state=" .
i think that this action will help all of scripter for doing fast,

The life is standby ... So decide for you'r target and then you'll see that you are arrived and get it.
maikyy
16
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Joined: 29th Jul 2008
Location: between my front and back door
Posted: 17th Nov 2008 16:00
that could be very annoying because you type a double "=" very fast so I would not do that if i were you
i think leon kennedy's idea is helping to script faster "the D&D"
and what you also can do is:
"A script Combiner"
what i mean with that is that you can combine scripts and that the program automaticly get it to work if that isn't to hard

sorry for my bad english (i am dutch)
3Dmajid
16
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Joined: 16th Dec 2007
Location: IRAN / TEHRAN
Posted: 17th Nov 2008 19:21
If you have time, please explain me better "A script Combiner"
and also about "D&D".

The life is standby ... So decide for you'r target and then you'll see that you are arrived and get it.
maikyy
16
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Joined: 29th Jul 2008
Location: between my front and back door
Posted: 17th Nov 2008 21:54
with "a script combiner" i mean that i am not long on this forum but i have seen many threads about how do i put this script in this script, so lets say i want to put the strafe script and the snipe script together that would require a lot of work for beginning scripters like me but if you can put that together in an fpi scripter so the fpi scripter get it to work that would cost very less time,

and about that D&D thing
just hold you right mouse button on a script and drag it everywere you want to in the script so you don't have to type it all

sorry for my bad english (i am dutch)
Dar13
16
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Joined: 12th May 2008
Location: Microsoft VisualStudio 2010 Professional
Posted: 17th Nov 2008 22:48
D&D is short for drop and drag 3dmajid

I know not what WWIII will be fought but I do know that WWIV will be fought with sticks and stones-Albert Einstein
Leon Kennedy
16
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Joined: 7th Sep 2008
Location: Neither here nor there
Posted: 18th Nov 2008 12:59
Quote: "D&D is short for drop and drag 3dmajid"

And here for all these years I thought it was short for Dungeons & Dragons.
Dar13
16
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Location: Microsoft VisualStudio 2010 Professional
Posted: 18th Nov 2008 22:34
in this context it means Drop and Drag but everywhere else assume it means Dungeons and Dragons.

I know not what WWIII will be fought but I do know that WWIV will be fought with sticks and stones-Albert Einstein
Plystire
21
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 21st Nov 2008 08:30
@maikyy:

Combining two scripts will never be the same (unless you combine the SAME two scripts a second time.... ) so making a script combiner would be right up there with making a self-programming AI that reprogrammed itself to make itself smarter.... it would literally have to think, which would take some godly programming skills that no body on this planet has (yet).


The one and only,


Those who live in the past, are destined to insanity. Those who live only for the future, will be slaves to their ambitions.
Those who live in the moment... only they, are truly happy.
maikyy
16
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Joined: 29th Jul 2008
Location: between my front and back door
Posted: 21st Nov 2008 11:19
lol i didn't know that, i am not good with that kinda things

sorry for my bad english (i am dutch)

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