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Geek Culture / 2d or 3d?

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Rose
20
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Joined: 14th Oct 2002
Location: Ireland
Posted: 1st Nov 2002 17:38
As I'm only really learning DB I was wondering which is easier a 2d or 3d program? What are the main advantages and disdvantages of each?

Please help

Thanx, Rose
Martyn Pittuck
20
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Joined: 27th Aug 2002
Location: United Kingdom
Posted: 1st Nov 2002 17:41
2D is slow in DB.
3D forever!

The Outside is a evil place to be, too much light, too much noise and too many distractions....
I went outside once and my FPS rate dropped to 5.
Solidz Snake
20
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Joined: 23rd Oct 2002
Location: United Kingdom
Posted: 1st Nov 2002 17:46
4WD?

Snake? What happened?
Snake?
Snaaaaaaaaaaaaaaaake!!! - Colonel Roy Campbell
indi
20
Years of Service
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Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 1st Nov 2002 17:51
6 hot pies

indi is part of Team Lunarpixel
multimedia logisitics and interactive media
spooky
20
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Joined: 30th Aug 2002
Location: United Kingdom
Posted: 1st Nov 2002 17:52
7 swans a swimming

I love it when a plan comes together
Martyn Pittuck
20
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Joined: 27th Aug 2002
Location: United Kingdom
Posted: 1st Nov 2002 18:24
8 golden keys's!

The Outside is a evil place to be, too much light, too much noise and too many distractions....
I went outside once and my FPS rate dropped to 5.
ChipOne
20
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Joined: 12th Sep 2002
Location: Canada
Posted: 1st Nov 2002 18:59
5 golden rings
(of kolbasa)

it's not a matter of easier/harder, and the advantages/disadvantages of both have been debated about a million times.

the mistake most often made is deciding that you want to make a 2D or 3D game without deciding what the game will be. when you come up with a design for a game, you have to choose your poison for implementation depending on the effect you have.

personally, i am more blown away by a well-developed 2D game. call me old school, but there's just something pure and simple about commander keen....

which is more complicated, TEXT or MAKE OBJECT CUBE? none really. the complexity will grow from your game design. you can do some incredibly complex things in 2D and some incredibly simple things in 3D, and vice versa.

-= i only do what my rice krispies tell me to do =-
Shock
AGK Developer
20
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Joined: 24th Oct 2002
Location: United Kingdom
Posted: 1st Nov 2002 21:38
i find 3d alot easier than 2d. The only 2d i normally ever use is for menus for my 3d game, ive programmed numerous 2d games which took longer to make than the 3d ones, and where very crappy. I hate 2d so much ive even started to make some of the menus for newer games in 3d (like the startopia menu, thats what im aiming for in some of my new games).

www.shockforge.com ShockForge Software
www.havochost.com Unlim bandwdith, unlim space, you.havochost.com, you.s8i.com, visit site for more details.
...::::ShockForge::::...
SpellSword
20
Years of Service
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Joined: 25th Oct 2002
Location: Cyberspace
Posted: 1st Nov 2002 22:19
2D FOREVER

I'm currantly programming afew 2D programs
(Lit bit of a slow down here and there, hope DBP works
faster with 2D sprites when it's fully functional. )

------------------------------------------
When I dream, I carry a sword in one hand,
and a gun in the other...
Shock
AGK Developer
20
Years of Service
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Joined: 24th Oct 2002
Location: United Kingdom
Posted: 1st Nov 2002 22:34
i cant wait for virtual reality to come down in price. (dont know where that came from )

www.shockforge.com ShockForge Software
www.havochost.com Unlim bandwdith, unlim space, you.havochost.com, you.s8i.com, visit site for more details.
...::::ShockForge::::...
Shadow Robert
20
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 2nd Nov 2002 06:37
4 turtle doves

Rose, niether is easier - just depends what you want to create. I mean a 2D and 3D pong work almost identically, just rather that 2D images your using 3D models

Anata aru kowagaru no watashi!
Solidz Snake
20
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Joined: 23rd Oct 2002
Location: United Kingdom
Posted: 2nd Nov 2002 07:08
err... guyz? actually wat happen after i mention 4WD?

Snake? What happened?
Snake?
Snaaaaaaaaaaaaaaaake!!! - Colonel Roy Campbell
Shadow Robert
20
Years of Service
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 2nd Nov 2002 11:49
3 french hens

Anata aru kowagaru no watashi!
Shadow Robert
20
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 2nd Nov 2002 11:51
anyone notice that it went 8,7,5?
might explain alot about why most DB users can't get games working hahaa

Anata aru kowagaru no watashi!
Megaman X
20
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Joined: 21st Oct 2002
Location: Sweden
Posted: 2nd Nov 2002 13:14
Hmmmmmmmmm, depends of u and how good u wanna it to be. Like, I'm a ok coder, but a crap designer. So if I should make a 2D game with nice sprites or bmps should looks really crap. Though, I think it's easier to make 3D Models, so I stick with 3D. But all my stuff sucks like the logo of my game and menus, but the 3D is ok The language is almost the same for 2D and 3D using DB

Maybe if u good designing and make textures u could join me So I could learn design and u programming
P.S: I'm not flirting with u...lol

I don't suffer from insanity, I enjoy every minute of it.
-- Rogue
Stevil
20
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Joined: 31st Oct 2002
Location: Australia
Posted: 2nd Nov 2002 14:15
Advantages
2D:
Easier maths
1 less dimension to work with
easier graphics
Easier to learn

3D:
Better looking
Faster
Easier manipulation

They each have their ups an downs really, play around an see what you think is more "homly"

Solidz Snake
20
Years of Service
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Joined: 23rd Oct 2002
Location: United Kingdom
Posted: 3rd Nov 2002 01:46
WTF is with those pies, swans, keys, rings, doves & hens???

i still can't get it until now!!!

why dun u all make it easier like:
---------------------------------

60 billion hot pies contaminated in McDs
70 trillion swans a mating like minks
80 zillion golden keys stuck up my anus
50 octillion golden rings of kolbasa thrown at Harry Potter
40 zillion turtles doves sue John Woo for employing illegal doves from Vietnam to act for Face Off 2
30 gejillion french hens caught french kissing with french fries in France

if no one explain wtf is all this, well i made one myself! i got one extremely bad, nasty & disturbing annoying words to get people's FULL attention!!!




Snake? What happened?
Snake?
Snaaaaaaaaaaaaaaaake!!! - Colonel Roy Campbell
rapscaLLion
20
Years of Service
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Joined: 29th Aug 2002
Location: Canada
Posted: 3rd Nov 2002 01:54
ROFL

my response to all this garbage:
ishkabibble

Alex Wanuch
aka rapscaLLion
Get the DB Weekly Newsletter at www.dbwn.cjb.net
Shadow Robert
20
Years of Service
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 3rd Nov 2002 05:06
erm... i can't remember 2... so erm

And a partridge in a pear tree!!

Anata aru kowagaru no watashi!
Solidz Snake
20
Years of Service
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Joined: 23rd Oct 2002
Location: United Kingdom
Posted: 3rd Nov 2002 05:35
Yo guyz! Now i get it what the heck u all r talking about! Auwww... so sweet! Can't believe DBPro users are all getting ready for CHRIIIIISSSTMASSSSSSS!!!!! WOOOHOOOOO!!!!

[although its still early, but WOOOOOOOHOOOOOOOOO!!!!!]

I also got the full version of the lyric for this Christmas Carol. [full version? i've been programming too much! ] Guyzzzzz..... i present to u .....

THE TWELVE DAYS OF CHRISTMAS!
[i really luv it when it comes to the 12 part! thats where u can sing & shout along with ur frens the whole song!]




Snake? What happened?
Snake?
Snaaaaaaaaaaaaaaaake!!! - Colonel Roy Campbell
Solidz Snake
20
Years of Service
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Joined: 23rd Oct 2002
Location: United Kingdom
Posted: 3rd Nov 2002 05:37
errr... just forget 'bout my 4WD! Eheh!

Snake? What happened?
Snake?
Snaaaaaaaaaaaaaaaake!!! - Colonel Roy Campbell
Shadow Robert
20
Years of Service
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 3rd Nov 2002 06:24
no way in heck i'm being caught in that christmas rush... i mean think about it 7 weeks left!
getting all of my christmas crap now, that way everything i want is still in stock

Anata aru kowagaru no watashi!
Rose
20
Years of Service
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Joined: 14th Oct 2002
Location: Ireland
Posted: 3rd Nov 2002 14:08
Thanx!!
So many different options!
Agh!!!
My terms of Reference is due tomorrow, I'm supposed to have a plan for my game and a design!!!! I only have a few scribbled ideas!

Just in case I never mentioned it before, I have to write an educational game for 11 year olds, so I chose to write it in DB, the problem is I don't yet know DB!! The prototype is due at Christmas!!!! AAAGGHHHH!!!!
Also my laptop is dead!! I have no home computer, sob, sob.

I'm still playing with the caverunner demo, maybe I could edit it to make it educational?

My lecturer also got me DarkMatter, if any of you have used it, whats it like?

I don't even want to think about Christmas yet? I hate Christmas Shopping cause the town is always sooooo packed!

Life is Cruel
Shadow Robert
20
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 3rd Nov 2002 16:23
educational for an 11 year old... hmm
well what i'd do is make a simple Tomb Raider Style puzzle game

add some simple puzzles like, filling a bucket to weight up something to make a bridge fall to get to the other side. You have scribbled on the wall the weight one side with a small riddle that says how much you need the other - and then several buckets which they fill at a small well at the side and they have to think of how many of the buckets they need or something

DarkMatter is a great upgrade for DB as it adds memblocks which i think are just the best update ever
has some other cool updates thou and a pretty cool library of premade models lol

i mean if you think about it simply, the interaction of the character and movement is pretty striaght forward, and can be taken from the demos (althought really it is simple enough to figure out) ... the one thing that might be a trouble is making a world the character can collide with - and checking possible collision for object interaction
but then again you haven't said the game has to look profesional, hopefully just need to be the framework that can have a more pro modeller to sort out the artwork of later - i would with that assume the grade would depend on time, style and ability to get your idea from paper into working code
i've set a good few tasks like this in my time, so many students fail thinking about the wrong aspects - suchas presentation than a working framework.

well good luck

Anata aru kowagaru no watashi!
Rose
20
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Joined: 14th Oct 2002
Location: Ireland
Posted: 4th Nov 2002 15:14
Thanx!!

I'll let you know how I get on, Can you believe I also have a Games Module next term in C++, so thats another new language for me to learn.

Shadow Robert
20
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 4th Nov 2002 21:54
well... if you need help and ideas with that i'm here - and a few other know it too
pretty simple language once you get most of Microsofts jargon out of the way

Anata aru kowagaru no watashi!

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