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Newcomers DBPro Corner / DarkMATTER3 cars rendering weird

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Deego
16
Years of Service
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Joined: 21st May 2008
Location:
Posted: 19th Nov 2008 20:12
I got the car model pack and I was taking them out for a test drive. They all do this (see attached image).

How do I fix this?

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BatVink
Moderator
21
Years of Service
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 19th Nov 2008 21:17
What code have you used? It looks like the limbs are not moving in synchronisation with one another.

Deego
16
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Joined: 21st May 2008
Location:
Posted: 19th Nov 2008 21:40
Well, I just plunked the models into an existing code (http://forum.thegamecreators.com/?m=forum_view&t=140248&b=7) to start learning about how to use models in a game. Here's all I'm using to load the car:



So nothing with limbs. I guess that's a good place to start looking for answers!

The browser that comes with DM3, it lists the limb numbers, and from there I suppose it's just calling commands to rotate and offset them as needed. It just seems odd that the default limb setup for this model pack is so off, but that just prompts you to learn more commands I guess. Thanks!
BatVink
Moderator
21
Years of Service
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 20th Nov 2008 09:32
You are right - I just tested and the Porsche Boxster is not looking good! The rest seem to be OK.

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