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FPSC Classic Models and Media / can anyone explaining how to import 3d character?

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kitty shock
16
Years of Service
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Joined: 22nd Oct 2008
Location:
Posted: 25th Nov 2008 17:30
Ive had FPSC for a while but havent been using i want how to know how to import 3D model I use Blender! Latest version ALWAYS

anywhere know howto do this? pls explain
srry typing fast trying to think at same time, gotta gfo somewhere soon!!!
Programador hispano
18
Years of Service
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Joined: 11th Jul 2006
Location: Dallas, TX
Posted: 25th Nov 2008 19:53
What kind of character you want to make?

One with animation or static? You want it to be an enemy shooting at you? explain a little more so we can help you.

...........(o o)........
--oooO--(_)--Oooo---
kitty shock
16
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Joined: 22nd Oct 2008
Location:
Posted: 26th Nov 2008 16:25
@Programador hispano!

Enemy type character
Animation (I already know how to make static objects)
Animated with fpi script and all. I can figure out the scripting portion just not the model animation and conversion to FPSC part.
From Blender to FPSC.

Gracias!
Red Eye
16
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Joined: 15th Oct 2008
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Posted: 27th Nov 2008 21:05
First check this at http://www.fpscreator.com/animation_template.html.

Animate like there is said, now you can aply a same FPI Script from another character (lets say: Colonel X) and play with the settings, till you get the frames right. All animations have to be on one .X file.(So you have to convert it.) In the fpi script you will get this: "Example:"




You can follow a whole package of video tutorials on how to animate and make bones in Blender. Just search at http://www.youtube.com.

Search on Google for Plug-ins. Or Try Milkshape 3D that is the nicest program to convert, I think.

I hope I helped you out.


Red Eye Productions © Copyright 2008
Red Eye
16
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Joined: 15th Oct 2008
Location:
Posted: 27th Nov 2008 21:06
A nice program is also Fragmotion and 3DSMAX just not Free.


Red Eye Productions © Copyright 2008

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