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FPSC Classic Models and Media / Industrial items requests/brainstorming

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X Games
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Posted: 4th Dec 2008 20:16
Ok, I'm looking in to doing loads more industrial iteams for store but need ideas, things like engines, trolleys, equipment, tools, containers!


Here you can get what you want for industrial iteams, just add your ideas or pictures!
Leon Kennedy
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Posted: 4th Dec 2008 21:59
How about an industrial vacuum cleaner/shop vac?
fallen one
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Posted: 5th Dec 2008 01:25
Industrial Greeble.
Go google 'Greeble' if in doubt.

Kodiak86
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Posted: 5th Dec 2008 02:00
Well I do love industrial stuff...

How about conveyor belts and assembly line type machinery, that would be cool, but hard. One of those megaphone-on-the-wall things would look pretty cool too, as well as maybe a bell alarm. maybe some big equipment in various states of assembly. I could probably think of some more things, but my mind is kinda blah.

I don't know what's been in previous industrial packs, so I apologize for any redundancies.
X Games
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Posted: 5th Dec 2008 06:56
Quote: "industrial vacuum cleaner/shop vac?"


Ah great idea thanks, good example
Conjured Entertainment
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Posted: 5th Dec 2008 16:27 Edited at: 5th Dec 2008 19:55
Quote: "How about conveyor belts and assembly line type machinery... "

I have been thinking about conveyor belts lately also, because I want to do a few animated models for the store.
I was thinking of working conveyors with a machine that does a function, like cap bottles.
Then placement in a corner could have to bottles without caps coming in one wall, and the capped bottles going out of the other.
Or if various machines are made, say a machine to fill the bottles, then they could be placed side by side for an assembly line.
This whole thing would be fully animated but the items would need to be just a few at one time to save polys.

I think I will make mine cans though for less poly count.
Either way, I will make a texture that allows you to easily change the item's label.
That way you could populate multiple canneries with the same machines. (I bet a lot of companies use the same brand equipment)
I love brainstorming threads, where everyone can share ideas and all benefit from it.

Edit
I had another thought to save polys.
The conveyor could be encased (to keep foreign objects out of the can), so only parts of the line would need to be see-thru.
That way a window can give us a view of the bottles/cans going by, but it is really a billboard inside instead of the objects.
Then wheels can spin showing a line of cans/bottles going down the line forever.
Two wheels can be offset as to show emptys coming in and fulls going out.
Enclosing the conveyors would also prevent the collision problems (lack of it) if the items were on an open belt.

Quote: " that would be cool, but hard."

The billboards should make it very doable for the poly count, animating, and texturing.
I just hope they will look ok.

I'm not trying to hijack your thread, just throwing ideas.
I just did a search in the store for "animated" and only got 6 items in the results.
So, I think the whole community would benefit if we had more animated stuff.
I have not been able to contribute to the store like I had hoped, so I am going to do an animated canning machine using this billboard wheel idea.
I may even use a 3 item wheel instead of a billboard.
That wouldn;t be very poly friendly, but it would create an infinite number of cans using only 3.

2nd Edit
I did a mock up showing a straight section using 3 cans. (not a wheel, but same thing)
The second view is a simulated cut out window for the video, the final would of course be different since it would be textured see thru.
The video is a bit choppy because of the recorder, and the fact that I only used 10 frames for this illustration.
The real one would have 30 to 50 frames, or even more depending on the number of moving parts. (moving rods, cylinders, etc.)

Don't forget to visit Conjured Entertainment

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X Games
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Posted: 5th Dec 2008 21:11
some good ideas Kodiak86, thanks

Quote: "Industrial Greeble.
Go google 'Greeble' if in doubt."


sorry i have no idea what that is!

Quote: "I did a mock up showing a straight section using 3 cans"


Wow thats a great idea, that will work well keep it up.

Quote: "I'm not trying to hijack your thread, just throwing ideas."
NP this is brainstorming anyone can use the ideas here and add there own work
Strelok
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Location: In your cupboard.
Posted: 5th Dec 2008 21:31
What about a left garbage yard theme? with all stuff you can find there

Somebody please give me a job...
Game Maker
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Posted: 5th Dec 2008 21:37
Bendak11
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Posted: 5th Dec 2008 23:16 Edited at: 5th Dec 2008 23:17
http://www.hayesequipment.com/honda/generators/eb5000.jpg

Kodiak86
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Posted: 5th Dec 2008 23:53
The ultimate industrial necessity: WD-40

Crusader2
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Posted: 6th Dec 2008 03:37
Lawnmowers... Lots and lots of lawnmowers... Like the ride on kind! Imagine going on a killing rampage while riding a lawnmower! I know vehicles aren't supported, but just think about it!

If A=B and B=C, are people still stupid?
-Crusader2
Conjured Entertainment
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Posted: 6th Dec 2008 10:39 Edited at: 6th Dec 2008 10:45
Water Displacement #40 is a Brand Name though, so you couldn't use it commercially.
It is a deadly poison, and it is NOT intended as a lubricant.
WD-40 is commonly mis-used.

Don't forget to visit Conjured Entertainment

Kodiak86
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Posted: 6th Dec 2008 21:23
I was going to post that it would need to be different than the copyrighted name and design but still be recognizable, but I decided to find a picture while I was in the middle of posting and for some reason I forgot to rewrite that part.
X Games
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Posted: 8th Dec 2008 00:25
Quote: "The ultimate industrial necessity: WD-40"


Quote: "Water Displacement #40 is a Brand Name though, so you couldn't use it commercially.
It is a deadly poison, and it is NOT intended as a lubricant.
WD-40 is commonly mis-used."


I could use WD-4T

I did a very low poly basic model just for fun, you like?

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X Games
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Posted: 8th Dec 2008 00:27
shot in MS3D

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Conjured Entertainment
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Posted: 8th Dec 2008 05:05
very nice x games

I was thinking more like MB-04.

Don't forget to visit Conjured Entertainment

X Games
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Posted: 8th Dec 2008 11:59
Quote: "very nice x games

I was thinking more like MB-04."


Thanks, i used wd-4t coz 4t would sound like 40
Kodiak86
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Posted: 8th Dec 2008 22:55
awesome, just awesome.

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