Sorry for the double post, but any clues on how i could implement this into a door script? I would most likely use it on a remote door. The purpose of this script is to set a timer for how long a door stays open, which means the player only has a certain amount of time to get through it.
Plus i think i foigured out how i could do this:
;Artificial Intelligence Script
;header
desc = A simple timer script
:state=0,activate=0:state=1
:state=1,activate=1:timerstart,state=3
:state=3,timergreater=" ":activateifused=0,state=0
;End of Script
Then i could just set the if used property in a trigger zone or switch for the door, which then follows the script to open and start a timer, that when it reaches X, it will auto close.
Man i am a noob at scripting
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