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FPSC Classic Scripts / How to change Keypad Code

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Gun_Guy
17
Years of Service
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Joined: 11th Nov 2007
Location: UK
Posted: 15th Dec 2008 22:40
I just wondered how do i change the keypad code for airslides script. The default code is 3471.
meteorite
18
Years of Service
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Joined: 19th Nov 2006
Location: The Capital Wasteland
Posted: 15th Dec 2008 23:49
play arund with the scancodekeypressed values, a chart can be found in a tutorial made by xplosys called FPI Language, which is found at fpsfree.com


*slap!*
Quiet yourself, think before posting, and maybe you won't be as ignorant as you seem.
Sound studios
16
Years of Service
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Joined: 8th Sep 2008
Location: UK
Posted: 15th Dec 2008 23:56 Edited at: 16th Dec 2008 00:44
You need to know what the numbers are for the keyboard. I will put a pic to show you. Then all you do is open the script and look for the scancodekeypressed = X I,m just using X as a example and should see 4 of them. Change each number to one of the numbers in the pic and there you have it

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Plystire
21
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 16th Dec 2008 04:24
I thought TAB was 15 not 16.


The one and only,


Conjured Entertainment
AGK Developer
19
Years of Service
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Joined: 12th Sep 2005
Location: Nirvana
Posted: 16th Dec 2008 06:13 Edited at: 16th Dec 2008 06:25
I think the keyboards are different for French, UK, and US systems, aren't they?

I've seen it mentioned in other threads.
Its pretty simple to make a DBPro program that will display the scancode for any key you press.

You know, the same thing could be scripted in FPSC.

Don't forget to visit Conjured Entertainment

Rampage
16
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Joined: 4th Feb 2008
Location: New Zealand
Posted: 16th Dec 2008 10:20 Edited at: 16th Dec 2008 10:21
Quote: "Its pretty simple to make a DBPro program that will display the scancode for any key you press.
"

Haha yeah, see attached, might help you...
And source for the learners...



"Welcome to the forums, MasterXMP. Your game looks like garbage..." - Game Maker

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Plystire
21
Years of Service
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 17th Dec 2008 06:20
Quote: "text 10, 200, "FPS: " + str$(screen fps())"


I lol'd at that for some reason.

[/offtopic]


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Rampage
16
Years of Service
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Joined: 4th Feb 2008
Location: New Zealand
Posted: 17th Dec 2008 07:24
Lol yeah I know that wasn't necessary since its just a scan code operator, but I wanted to see how high it got just with that, plus I made that ages ago...


"Welcome to the forums, MasterXMP. Your game looks like garbage..." - Game Maker

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