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FPSC Classic Models and Media / X10 model downloads

Author
Message
Water in fpsc
16
Years of Service
User Offline
Joined: 13th Aug 2008
Location: Smallville and a beach house in Oblivion
Posted: 19th Dec 2008 23:01
I know how to put x10 models in x9, but were can I find them.
henry ham
17
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 20th Dec 2008 01:04
buy x10 there all in there

Water in fpsc
16
Years of Service
User Offline
Joined: 13th Aug 2008
Location: Smallville and a beach house in Oblivion
Posted: 20th Dec 2008 02:53
I don't have vista plus I don't want to spend the money.
Crusader2
16
Years of Service
User Offline
Joined: 8th Aug 2008
Location: Somewhere...
Posted: 20th Dec 2008 02:59
Well then you can't get them.

Some people say that I'm crazy... And I agree.
USE PLY'S MOD!
Demon Air 3D
16
Years of Service
User Offline
Joined: 16th Sep 2008
Location: England
Posted: 21st Dec 2008 00:34
dont get them then cos im not giving you them

FPS GAMES ARE THE BEST!!!
Pain
FPSC Reloaded TGC Backer
18
Years of Service
User Offline
Joined: 4th Apr 2007
Location: Lake Orion, MI - USA
Posted: 21st Dec 2008 04:56
I have already done this, I have both X10 and X9 works great, no problem.

but i also bought both and have Vista

Pain

Me = noob

and i love The TGC : )
Replay the Master of Time
16
Years of Service
User Offline
Joined: 15th Dec 2008
Location: Everywhere at every given time
Posted: 21st Dec 2008 10:39
how do you import x10 models to x9 as i tried to get the chugshot in x9 but it doesnt quite work . textures, pickup and shooting work but instead of shooting a lightning bolt a white square flashes, doesn't do any damage and ammo won't show up, and all the x10 enemies stand and shoot ing one direction.

can someone help?
Demon Air 3D
16
Years of Service
User Offline
Joined: 16th Sep 2008
Location: England
Posted: 21st Dec 2008 21:32
@ REPLAY MASTER OF TIME
just copy all files from say C:\Program Files\The Game Creators\FPS Creator X10\Files and paste into the x9 folde then it should say somthing like yes to all and click that and it should work

FPS GAMES ARE THE BEST!!!
Replay the Master of Time
16
Years of Service
User Offline
Joined: 15th Dec 2008
Location: Everywhere at every given time
Posted: 22nd Dec 2008 00:20
@DEMONAIR
Thanks i'll try that:
Replay the Master of Time
16
Years of Service
User Offline
Joined: 15th Dec 2008
Location: Everywhere at every given time
Posted: 22nd Dec 2008 03:41
@DEMONAIR
i tried what u said and it worked for weapons. but the enemies still don't attack properlly they just face one way and shoot. and the health, ammo and lives have really big numbers now and are offset from the relative box. do you or anyone know whats happening there?

None can withstand the awesome force that is time...
visit my site www.fpsc-ware.webs.com
Replay the Master of Time
16
Years of Service
User Offline
Joined: 15th Dec 2008
Location: Everywhere at every given time
Posted: 22nd Dec 2008 03:48
got the enemies working, just changed the script. but the huds are still malfunctioning. can somone help?

None can withstand the awesome force that is time...
visit my site www.fpsc-ware.webs.com
Toasty Fresh
18
Years of Service
User Offline
Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 22nd Dec 2008 06:07
No, It's because you didn't include the muzzleflash. You need to copy that too.

Replay the Master of Time
16
Years of Service
User Offline
Joined: 15th Dec 2008
Location: Everywhere at every given time
Posted: 23rd Dec 2008 03:11
does anyone know how to fix the health, ammo and lives as the numbers are huge and offset from the hud?

None can withstand the awesome force that is time...
visit my site www.fpsc-ware.webs.com

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