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DarkBASIC Discussion / should i look into darkbasic pro?

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Caleb1994
16
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Joined: 10th Oct 2008
Location: The Internet you idiot!
Posted: 22nd Dec 2008 05:58
I know this isn't the pro board but i wanted the oppinion of the DBC users what do yall think
Robert The Robot
18
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Joined: 8th Jan 2007
Location: Fireball XL5
Posted: 22nd Dec 2008 15:18 Edited at: 22nd Dec 2008 15:19
It all depends how far you want to go with your coding. DBPro is very similar to DBC, but it's much more versatile, with more advanced computer graphics capablilities (Pixel shaders, vertex shader etc.), and it has a far greater command set.

However, a large chunk of these extra features will only become available to you with experience - speaking for myself, I still haven't got a clue about shaders and I started looking into them a few months back! Also, some of the DBPro extras can be simulated in DBC. For example I wrote a set of DBC particles functions over the summer, and while they weren't exactly stunning, they were comparable to the DBPro command set.

I know the Forum join date isn't exactly typical of how long you've been programming, but if you've only been working in DBC a couple of months then it might be as well to stick with DBC for a bit. Spend some more time to really master the basics, and when you find DBC too restrictive for what you want to do, it'll be the perfect time to upgrade to DBPro!

"I wish I was a spaceman, the fastest guy alive. I'd fly you round the universe, in Fireball XL5..."
Libervurto
18
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Joined: 30th Jun 2006
Location: On Toast
Posted: 22nd Dec 2008 16:24 Edited at: 22nd Dec 2008 16:27
It is the Dark side of the force!
Seriously it is the dark side, it's more powerful but with that you might get lazy and not enjoy it so much. Sounds strange but when things are more challenging you enjoy them more.
Having said that if you feel you've done enough with DBC and you want to raise your game without having to build everything yourself then I'd get it. I'm planning to get the darkgame studio when I can afford a laptop, has anyone got it? it looks like a good deal?


Goke of the day: I coded an AI replica of Steve Irwin. It crashed because of a string array.
Caleb1994
16
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Joined: 10th Oct 2008
Location: The Internet you idiot!
Posted: 22nd Dec 2008 17:53
oh I'v seen something on t hat is that the thing that comes with everything (literaly everything haha)
Caleb1994
16
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Joined: 10th Oct 2008
Location: The Internet you idiot!
Posted: 22nd Dec 2008 17:54
Robert:

I see what you mean thanks

Obese:

Hahahaha ok thanks

and oh I'v seen something on t hat is that the thing that comes with everything (literaly everything haha)
TheComet
17
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Joined: 18th Oct 2007
Location: I`m under ur bridge eating ur goatz.
Posted: 22nd Dec 2008 18:01
Stick with DBC. I have DBP, and I don`t use it at all!

That is my opinion, but it is up to you. The new commands in DBP are pretty impressive, but it shows how easy it is to make a game, and it looks too professional. I think that any idiot can sit down in front of the screen and make it look perfect.

I stick with DBC because it is more of a challenge to make something look good.

TheComet

Peachy, and the Chaos of the Gems

steve paul thomas
16
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Joined: 4th Nov 2008
Location: United Kingdom
Posted: 22nd Dec 2008 18:18
I would download the 30-day trial first. See if it:

a) Works on your computer.
b) Offers what you need or whether you could get by on DBC.

Out of interest in the differences/possible benefits, I downloaded the trial. After installation, I couldn't even run the sample projects that came with it.

I was running it on Windows Vista Home Premium and it demanded I install DirectX 9, but I already have DirectX 10 installed - so why would I need to downgrade?

I tried some of the solutions on the DBPro Newcomers board, but got totally fed up with wasting time on trying to get it to work and uninstalled it.

I don't Adam and believe it!
Robert The Robot
18
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Joined: 8th Jan 2007
Location: Fireball XL5
Posted: 22nd Dec 2008 20:09
Actually, as Steve says it might not be abad idea to get the trial before you purchase. You could see if it really was the language for you.

Dark Game Studio was a very good buy for me, but only because I only owned DBC and the free version of DGDK - I didn't have anything else that came on the dvd. It's great to have DBPro, the (free) FPS Creator looks interesting, but the other software is fantastic. Just look at the products page to see what's in it!

One thing that isn't mentioned is the list of demos that come with the program - RealmCrafter, ExGen, ProMotion, Ac3d. You have to pay more money to get them, but if you install the demo for Texture Maker 3, you seem to have full use of the program with limited max. textures sizes. Well worth getting, in my opinion!

"I wish I was a spaceman, the fastest guy alive. I'd fly you round the universe, in Fireball XL5..."
Dragon Knight
18
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Joined: 10th Jan 2007
Location: Newcastle
Posted: 22nd Dec 2008 21:09 Edited at: 22nd Dec 2008 21:11
I switched from DBC to DBP, and i'm currently in uni learning C++ games programming.

I'd say step up from DBC to DBP heck ever since i switched over i've learnt many more things. perhaps i'm just expanding my knowledge over time but just watch you don't get stuck into the routine of feeling safe with one product and not even looking at another .

I personally like using both DBC and DBP but recently i've just been using DBP as i've became more comfterable with it .

ANYWHO long story short get DBP and then get yourself Microsoft Visual Studio 2005 and work on some c++ lol.., once you've learnt one language you can master them all.

OBese87 -{I just got Dark Studio looking forward to seeing it when i go home back to ireland, supposidly my dog back home has already opened the packaging for it lol}

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Caleb1994
16
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Joined: 10th Oct 2008
Location: The Internet you idiot!
Posted: 22nd Dec 2008 23:55
hahahha ok well thanks for all your input i think i'll try the trial

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