Sort of but no, I still want the shading but the overall object to be brighter like that colour.
I.e. Here would be the dull object:
sync on
sync rate 60
Col as Dword
make object cube 1,1
color object 1, RGB(255,0,0)
disable escapekey
while escapekey()=0
mx = mousex()
my = mousey()
Col = point(mx,my)
text 1,1,STR$(col)
Turn Object Right 1, 1
sync
endwhile
delete object 1
end
Fortunately all I had to do was remove the ambient from your code to get what I wanted:
sync on
sync rate 60
Col as Dword
ink rgb(255,0,0),1
box 0,0,32,32
get image 1,0,0,32,32
cls
make object cube 1,1
texture object 1,1
disable escapekey
while escapekey()=0
mx = mousex()
my = mousey()
Col = point(mx,my)
text 1,1,STR$(col)
sync
endwhile
delete object 1
end
So it helped a lot, thanks.
"Computers are useless they can only give you answers."