I was the last days,
really,
really busy on "
how to make a animated menu?". And here is my result:
You can change:
-The Frames Pictures. [I use .png (don't ask me why!) you can just use others as well, I'm not sure but I think so]
-How Many Frames. [I use for my self 130 frames.]
-The Code !Important!: [timergreater=]
-So basicaly you can change everything, if you know a little bit how to script.
This script isn't a loop [So it stops if there aren't any frames/huds to show].
If you want that: Go to www.dark-hazard.de.tc under Downloads and than go to the section Tutorials and click Animierter Hintergrund.
How to install:
1.Build Your Game
2.After that, you have to change your "normal"
titlepage.fpi in to the
Animated one. [you can find this "normal" titlepage.fpi under
fileslanguagebank[your language]gamebankmygame]
3.It should work.
4.Don't forget to put your buttons, and all of your frames also in the files folder.[Of your builded game.]
If you have any questions. Just Ask!
Animated Menu Non-Looping Made By Red Eye:
desc = Animated Menu Made by Red Eye
:state=0:timerstart,state=1
:state=1:music=audiobankmusicRed Eyeambience_main.wav
:state=1,timergreater=100:backdrop=gamecore/backdrops/Red Eye/frame0001.png,state=2
:state=2,timergreater=200:backdrop=gamecore/backdrops/Red Eye/frame0002.png,state=3
:state=3,timergreater=300:backdrop=gamecore/backdrops/Red Eye/frame0003.png,state=4
:state=4,timergreater=400:backdrop=gamecore/backdrops/Red Eye/frame0004.png,state=5
:state=5,timergreater=500:backdrop=gamecore/backdrops/Red Eye/frame0005.png,state=6
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:state=130:hudreset,hudx=25,hudy=15,hudimage=languagebankenglishgamecorebackdropsRed Eyebuttonsgamemenu_main.tga,hudmake=display
:state=130:hudreset,hudx=25,hudy=85,hudimage=languagebankenglishgamecorebackdropsRed Eyebuttonsnewgame.tga,hudtype=1,hudmake=button
:state=130:hudreset,hudx=50,hudy=85,hudimage=languagebankenglishgamecorebackdropsRed Eyebuttonsloadgame.tga,hudtype=2,hudmake=button
:state=130:hudreset,hudx=75,hudy=85,hudimage=languagebankenglishgamecorebackdropsRed Eyebuttonsexitgame.tga,hudtype=5,hudmake=button
:state=130:hudreset,hudx=50,hudy=50,hudimage=gamecorehudspointer.tga,hudmake=pointer
:state=130:state=131
:state=131:backdrop=gamecorebackdropsRed Eyeframe0130.png
:state=131,hudselectionmade=1:destroy
:state=131,hudselectionmade=5:quitgame,destroy
:state=131,hudselectionmade=2:loadgame
Looping Animated Menu Made By Plystire:
!!!Thanks Plystire!!!
desc = Animated Menu Made by Red Eye and Plystire
:state=0:hudreset,hudx=25,hudy=15,hudimage=languagebankenglishgamecorebackdropsRed Eyebuttonsgamemenu_main.tga,hudmake=display
:state=0:hudreset,hudx=25,hudy=85,hudimage=languagebankenglishgamecorebackdropsRed Eyebuttonsnewgame.tga,hudtype=1,hudmake=button
:state=0:hudreset,hudx=50,hudy=85,hudimage=languagebankenglishgamecorebackdropsRed Eyebuttonsloadgame.tga,hudtype=2,hudmake=button
:state=0:hudreset,hudx=75,hudy=85,hudimage=languagebankenglishgamecorebackdropsRed Eyebuttonsexitgame.tga,hudtype=5,hudmake=button
:state=0:hudreset,hudx=50,hudy=50,hudimage=gamecorehudspointer.tga,hudmake=pointer
:state=0:music=audiobankmusicRed Eyeambience_main.wav
:state=0:timerstart,state=1
:state=1,timergreater=100:backdrop=gamecore/backdrops/Red Eye/frame0001.png,state=2
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:state=129,timergreater=12900:backdrop=gamecore/backdrops/Red Eye/frame0129.png,timerstart,state=1
:hudselectionmade=1:destroy
:hudselectionmade=5:quitgame,destroy
:hudselectionmade=2:loadgame
PS: Feedback/Comments Is Always Nice!!!
License:
-You can use it in
comercial and
non-comercial projects!
-Be kind to put me in the
Credits.
[EDIT] And If you use The Looping Animated Menu: Don't forget to put Plystire in the Credits!
Red Eye - The Game: Work In Progress - W.I.P.