I believe that 100 units is 1 segment in the map and that a trigger zone is 1 segment. Please correct if that is wrong.
Addendum:
BTW, if you are using a trigger zone, you will want to use this script:
PLRWITHINZONE=1, when player is in zone and
PLRWITHINZONE=0, when player leaves zone.
See the fpi script plrinzoneactivateused.fpi
Use plrdistwithin=xx with an entity such as a door or whatever entity you need player interaction. About as close as you can get before the condition is met is 35 units. 30 units is too close and will not activate the condition.
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