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FPSC Classic Scripts / Waypoint Help

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Mike_C
15
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Joined: 22nd Dec 2008
Location: USA
Posted: 23rd Dec 2008 21:26
I'm new to the whole 'scripting' aspect of FPS Creator. I was wondering, can you have an entity follow a waypoint, but always face the player? I made a diagram on Paint. Would it take placement or simple scripting? Again, I'm new to this, if I'm making a fool of myself just tell me...

[MMXII]- My game project

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Hockeykid
DBPro Tool Maker
17
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Joined: 26th Sep 2007
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Posted: 23rd Dec 2008 21:49
Try this i'm not sure if it will work. I didn't test it.




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Mike_C
15
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Joined: 22nd Dec 2008
Location: USA
Posted: 23rd Dec 2008 22:03 Edited at: 23rd Dec 2008 22:55
Thanks! Testing it out now...

EDIT: Didn't work Entity (colonelX) just followed waypoints.....going to have to look into this...

[MMXII]- My game project
Plystire
21
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 24th Dec 2008 08:54
Try this.



It's just a small edit to the one hockeykid posted.


The one and only,


Hockeykid
DBPro Tool Maker
17
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Joined: 26th Sep 2007
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Posted: 24th Dec 2008 17:12
Thanks for the correction ply.

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Mike_C
15
Years of Service
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Joined: 22nd Dec 2008
Location: USA
Posted: 25th Dec 2008 23:55 Edited at: 3rd Jan 2009 21:38
Hmmm ColonelX still just follows waypoint.....I put it in the Main Script slot, should it be somewehere else?

[MMXII]-My game project
Mike_C
15
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Joined: 22nd Dec 2008
Location: USA
Posted: 3rd Jan 2009 02:51
I have been working on the case more, but no matter what I do, the entity just follows the waypoint......

[MMXII]-My game project in development

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