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FPSC Classic Models and Media / Cosmic Prophet's Free "Mega Sci-Fi Pack Part 2 ! "

Author
Message
Adriano jones
17
Years of Service
User Offline
Joined: 26th Sep 2007
Location: Turn around...
Posted: 4th Feb 2009 22:47
Woo! I just woke up from my 4 month sleep (just joking I just havent been around)
Well, remember when CoffeeGrunt said that he went into the hospital? Well you have to understand me my friend! I fell into a coma! My mother was upset to give me a 10,000 treatment to get me back up again (sorry if that doesn't make sense)
Anyways, you're a god, a step behind Jesus. Thanks for the freebies!

My PC specs: 3.0GHZ Pentium Core Duo Processor, NVIDIA GeForce 8600GT with 512MB, 4GB RAM, 500GB Hard Drive
SikaSina Games
17
Years of Service
User Offline
Joined: 5th Dec 2007
Location: Reading, UK
Posted: 16th Feb 2009 19:08
o.O looks like the segments use a shader lol...Downloading the entities now, I've tried the segments and I must say that they are absolutely fabulous.

-FCV

Dar13
17
Years of Service
User Offline
Joined: 12th May 2008
Location: Microsoft VisualStudio 2010 Professional
Posted: 17th Feb 2009 02:30
welcome back adriano jones!

...
The Fps Creator rocks!
16
Years of Service
User Offline
Joined: 24th Oct 2008
Location: Sneaking down your chimney.
Posted: 19th Feb 2009 15:37
Thank you Cosmic Prophet! This is just what I need for my SciFi game. I am entering the SciFi contest!

I can't texture. I'm not an artist.
Scorple
16
Years of Service
User Offline
Joined: 3rd Jan 2009
Location:
Posted: 1st Mar 2009 21:38
Love the pack but got a few issues with it. 1, the power core, if I try to use it it crashes the program. 2, the "open floor," if i try to use it it also crashes the program. 3, the animated bridge, I can make it go down and everything looks right, but if I try to walk on it I just fall through. Anyway don't mean to make the pack look bad but if you could help me out with those issues that'd be great cuzz I really want to use those things. Other than those errors, FANTASTIC PACK MAN I LOVE IT.
Nickydude
Retired Moderator
18
Years of Service
User Offline
Joined: 4th Nov 2006
Location: Look outside...
Posted: 1st Mar 2009 21:42
Quote: "1, the power core, if I try to use it it crashes the program."


Exact same thing happens to me.

Scorple
16
Years of Service
User Offline
Joined: 3rd Jan 2009
Location:
Posted: 1st Mar 2009 22:26
I have a recomendation for another segment, a version of the door with hive stuff on it. One with some, and one completely covered with it. It's kinda late now, but i think that would make a good enterance to a room covered in hive gunk and full of eggs.
heltor
17
Years of Service
User Offline
Joined: 3rd Oct 2007
Location: cyberspace
Posted: 2nd Mar 2009 01:58
@Scorple on the animated bridge I beleive there is a transparent floor seg that goes with the bridge. as far as the power core make sure you delete the bin and dbo files.

"Some cause happiness wherever they go; others whenever they go." ~Oscar Wilde~
Scorple
16
Years of Service
User Offline
Joined: 3rd Jan 2009
Location:
Posted: 2nd Mar 2009 03:29
Well if there's already gonna be a transparent floor below it it's not much of a bridge... I know this creator has it's limitations but still I would of thought the bridge wouldn't need floor below it.
heltor
17
Years of Service
User Offline
Joined: 3rd Oct 2007
Location: cyberspace
Posted: 2nd Mar 2009 03:43 Edited at: 2nd Mar 2009 03:46
@Scorple any dynamic model has collision issues, In the fpsc game engine, I had a spawn the invisable floor when activate with CP's bridge. hope this helps you. If not please make your own version of a bridge and tell us all how to make it work. Thank You

"Some cause happiness wherever they go; others whenever they go." ~Oscar Wilde~
Scene Commander
Support Manager
17
Years of Service
User Offline
Joined: 3rd May 2008
Location:
Posted: 2nd Mar 2009 18:53
Quote: "1, the power core, if I try to use it it crashes the program."


Me too.. But a minor flaw in a wonderfully generous pack.
Cosmic Prophet
17
Years of Service
User Offline
Joined: 17th Mar 2008
Location: The Cosmos
Posted: 2nd Mar 2009 21:44
Yeah, sorry about that one, I tried everything I know to fix it, short of rebuilding it. I may do that, and include it in part 3.

In the Universe, nothing ever stays the same.
Guy_84
16
Years of Service
User Offline
Joined: 11th Nov 2008
Location: Carbondale, PA
Posted: 3rd Mar 2009 16:10
WOW!!!! AWWEEESSOOOOOMMMMMEEEEEE!!!!!
Rock on Cosmic Prophet, That's fantastic!
Thank you!

When you least expect it... BOOM, HEADSHOT!!
All your base are still belong to us.
KeithC
Senior Moderator
19
Years of Service
User Offline
Joined: 27th Oct 2005
Location: Michigan
Posted: 3rd Mar 2009 19:43
The Fps Creator rocks!
16
Years of Service
User Offline
Joined: 24th Oct 2008
Location: Sneaking down your chimney.
Posted: 9th Mar 2009 00:51
There is no texture! I put everything in the place where it said I had to put it!

I can't texture. I'm not an artist.
Tone Dialer
Valued Member
19
Years of Service
User Offline
Joined: 17th Oct 2005
Location: England, well a town in it !
Posted: 9th Mar 2009 00:53
@ Cosmic Prophet

Thanks for this pack....

One thing you might want to fix, there is a typo in the folder name in 'segments.rar' it says 'comic prophet' which means you get a second folder when they get dropped in to FPSC structure.

Thanks again.

Cosmic Prophet
17
Years of Service
User Offline
Joined: 17th Mar 2008
Location: The Cosmos
Posted: 9th Mar 2009 02:23
Tone Dialer: LOL, really, I never noticed that. Yes I'll definatly have to fix that one. Thanks.

In the Universe, nothing ever stays the same.
Crazy Acorn
16
Years of Service
User Offline
Joined: 16th Mar 2009
Location: Stalking people...
Posted: 5th Apr 2009 00:56
awsome that is the best scifi pack i have ever seen!!!!

OWN
Crazy Acorn
16
Years of Service
User Offline
Joined: 16th Mar 2009
Location: Stalking people...
Posted: 5th Apr 2009 00:57
can you drive the buggy???

OWN
Crazy Acorn
16
Years of Service
User Offline
Joined: 16th Mar 2009
Location: Stalking people...
Posted: 5th Apr 2009 01:13
very good but how do you unrar them

OWN
Toasty Fresh
17
Years of Service
User Offline
Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 5th Apr 2009 06:35
Stop double posting please, there is an edit button.

Quote: "can you drive the buggy???"


There are no drivable vehicles for FPSC. It is only possible with the use of a source mod, and even then it is very complicated.

Quote: "very good but how do you unrar them"


Download WinRAR.
FastBurst 2
17
Years of Service
User Offline
Joined: 7th Feb 2008
Location: Tucson, AZ
Posted: 9th Apr 2009 00:17
Still having the problem with the Power Core, is this going to be fixed?

~James

Phoenix Sentry Programmer & CoFounder
Cosmic Prophet
17
Years of Service
User Offline
Joined: 17th Mar 2008
Location: The Cosmos
Posted: 10th Apr 2009 19:46
Yes, I'm going to have to rebuild it from scratch. It will be included in part 3 of the pack.

Thanks.

In the Universe, nothing ever stays the same.

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