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FPS Creator X10 / X10 Questions

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I Am Kane Ironwolf
15
Years of Service
User Offline
Joined: 30th Dec 2008
Location:
Posted: 30th Dec 2008 19:28
I have questions about X10:

1] Can and/or will X10 support usable vehicles/turrets?

2] How does the ally system in X10 work?

3] Can there be a team deathmatch type multiplayer?

Im hoping i get these questions answered before i buy X10.

Thank you.

Hi, I kill you!
Ocho Geek
17
Years of Service
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Joined: 16th Aug 2007
Location: Manchester, UK
Posted: 30th Dec 2008 20:55
1. No, Unlikley, as in VERY unlikley, to be honest vehicles are pointless in FPSC, the engine is not designed for huge open spaces

2. Its Extremely Easy to use, you select if a character/bot/AI thingy is "friendly","Enemy" or "Neutral", and darkAI does the rest, they are also very intelligent

3. Not in the near future, i believe its a feature they may work on once all the bugs are fixed

Mainly, like i just said, Features in FPSC are coming second to Bug Fixes, after all, which is worse? lack of TFFA or Crashing A Lot?

Make sure your DX10 Compatible!

Not in cruelty, Not in wrath The Reaper came today;
An Angel visited this gray path And took the cube away.
I Am Kane Ironwolf
15
Years of Service
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Joined: 30th Dec 2008
Location:
Posted: 31st Dec 2008 01:55
thank you for answering my questions, and ive already checked and working on updating the nessacary components.

(I can use big words!)

Hi, I kill you!
Uthink
17
Years of Service
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Joined: 30th Sep 2006
Location: State of Confusion
Posted: 4th Jan 2009 15:24
Well put! LOL

"Everyone has a plan 'till they get punched in the mouth" -- Mike Tyson
Marc Steene
FPSC Master
18
Years of Service
User Offline
Joined: 27th Mar 2006
Location: Bahrain
Posted: 4th Jan 2009 15:52
1. Vehicles or turrets can be achieved using Ply's mod

2. You select the faction, and DarkAI does the rest. You can control him and make him fall back, stay, or attack.]

3. This is already implemented into Lemur 2/Lemur 4.

Coming Soon...
Uthink
17
Years of Service
User Offline
Joined: 30th Sep 2006
Location: State of Confusion
Posted: 4th Jan 2009 17:14 Edited at: 4th Jan 2009 17:15
Quote: "
1. Vehicles or turrets can be achieved using Ply's mod

3. This is already implemented into Lemur 2/Lemur 4."


This is an X10 forum.

Ply's mod/Lemur etc do not work for X10.

"Everyone has a plan 'till they get punched in the mouth" -- Mike Tyson
CoffeeGrunt
16
Years of Service
User Offline
Joined: 5th Oct 2007
Location: England
Posted: 4th Jan 2009 20:08
Quote: "A different programming language then Basic
100 Years in a basement with guns to the developer's heads"


Tell that to Plystire. I'm betting that it's just as possible in X10, as it is in X9, if not more so...

"Give a man a fish, and he'll eat for a day. Give a man a fishing rod, and he'll break it up into firewood...or swap it for a fish."
-Frankie Boyle, on Mock the Week
Jingle Fett
16
Years of Service
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Joined: 20th Dec 2007
Location:
Posted: 4th Jan 2009 21:59
Probably. TGC doesn't want to give us the source code though...

H.K.
http://fpscx10.mygoo.org/index.htm?sid=b9908f90a6ff35bbc42ee87032e4f3e0

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