Hi all, I'm looking for some advice on creating a clickable 'interface' for when a player uses a computer terminal in my game.
I have two leads for doing this:
a) creating a HUD graphic and using the hudmake=pointer command somehow?
or
b) teleporting the player to an area set out like a computer interface and enabling the player to 'click' on items by shooting them with an invisible gun.
In both versions I think having roll-over states for the buttons is important.
For me to get option B to work (my most promising lead so far) it would be good if there was a condition that checked to see if the player was targeting an entity.
All suggestions gladly welcomed