I have a ship sprite that I am flying around the screen 360 degrees in any direction, and the flight is pretty good, but I wanted to have sprites shoot out of the ship as it travels giving the effect of a trail of plasma burning behind it...
So I tried to dbMakeParticles() and the whole simulation goes away, and just a background with Particles comes up...
Not sure if I should abandon the whole sprite thing, or what?
Any input would be appreciated, tried to search the forum, but couldn't find anything that would help.
Later,
Jeff