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Newcomers DBPro Corner / Shader Help- Loaded Ocean Shader, need envio reflection/refraction in waves

Author
Message
Daryn Alsup
16
Years of Service
User Offline
Joined: 5th Jul 2008
Location: In your head... dun dun DUN!!!!!!!!
Posted: 12th Jan 2009 05:31
So I found this awesome Nvidia ocean shader and successfully applied it to my enviornment WHICH consists of a box for the shader map and the height map for the bay area (S.F. California and surrounding areas). The shader comes with a reflection map (DDS) and rather than use it I would like to refract or reflect the terrain onto the water. If some one wouldn't mind explaining to me what I need to edit in the shader file below to allow this, I would bend over backwords for them. I realize it may (and most likely is) very complex to do this, but I need a grasp of shaders and anyone/ideas would be helpful



Jack and Jill went up a hill to fetch a pale of water... but Jill got tired of his s#%& so she shot him.

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