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FPSC Classic Scripts / how do i make the player fly?

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Message
Replay the Master of Time
15
Years of Service
User Offline
Joined: 15th Dec 2008
Location: Everywhere at every given time
Posted: 14th Jan 2009 12:30
i want to make the player able to "fly" around the level, where as you press w and the player moves in the direction of the crosshair and in the opposite direction if you press s. if you are not sure what i mean here is a video, he does it about 30 sec in (this is done with cube 2)http://www.youtube.com/watch?v=bmWRrMENBVs
thanks in advance for any help

None can withstand the awesome force that is time...
visit my site www.fpsc-ware.webs.com
Red Eye
16
Years of Service
User Offline
Joined: 15th Oct 2008
Location:
Posted: 14th Jan 2009 16:09
he isnt flying, he is editing, it is a real-time map editor

And I think you only can switch the Gravity off on entyties i dont think you can do it for the player, CORRect me if i am wrong


Red Eye - The Game: Work In Progress - W.I.P.
xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 14th Jan 2009 16:23
You'll need to place some psychotropic drugs in the level and then use some kind of mental suggestion power-up on the player to make him fly.

Until someone mods the source, that's the only way.

Best.

Red Eye
16
Years of Service
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Joined: 15th Oct 2008
Location:
Posted: 14th Jan 2009 16:59
Quote: "You'll need to place some psychotropic drugs in the level and then use some kind of mental suggestion power-up on the player to make him fly."


haahha

yes , i think it only could be manage with a mod


Red Eye - The Game: Work In Progress - W.I.P.
Conjured Entertainment
AGK Developer
19
Years of Service
User Offline
Joined: 12th Sep 2005
Location: Nirvana
Posted: 14th Jan 2009 18:50
Search Jetpack, and then modify the script to suit your needs.

Replay the Master of Time
15
Years of Service
User Offline
Joined: 15th Dec 2008
Location: Everywhere at every given time
Posted: 15th Jan 2009 00:59
@red eye yes i know this is just an in game editor but that is the style of "flying" i want

@CE i'll search that and hopefully be able to edit it right

None can withstand the awesome force that is time...
visit my site www.fpsc-ware.webs.com
Replay the Master of Time
15
Years of Service
User Offline
Joined: 15th Dec 2008
Location: Everywhere at every given time
Posted: 15th Jan 2009 01:25 Edited at: 17th Jan 2009 03:24
i've changed my mind and now instead does anyone know how to make an invisible lift stay underneath the player? i plan to use that + the manual lift by xplosys to "fly". and if anyone is wondering i'm going to use this to make cutscenes the machinima way

None can withstand the awesome force that is time...
visit my site www.fpsc-ware.webs.com
2 Rogues
15
Years of Service
User Offline
Joined: 26th Dec 2008
Location:
Posted: 17th Jan 2009 02:51
Quote: "You'll need to place some psychotropic drugs in the level and then use some kind of mental suggestion power-up on the player to make him fly."


lolololololol dang that's harsh! nice one

Rogue

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