The "
passive.fpi" will work as well and will provide head animation looking from side to side as if it were a guard or something. This is only if you want the side to side head movement as it stands still. I've used the default.fpi a lot as well. Just depends on what you want out of the entity while it stands still.
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Make life a little easier and use
FPI Editpad for your sctripting needs.
The past has a lot of memories to hold onto; but, today is chock full of new adventures, and, the future shouts out, "The best is yet to come!" -- TerryC