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FPSC Classic Models and Media / [LOCKED] Bank-Style Vault Door (WIP)

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Nervenkreig One
16
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Joined: 15th Oct 2008
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Posted: 18th Jan 2009 18:45
Part of my game requires a Vault door similar to what you see in banks, so after watching Dark Knight I figured the vault that the beginning was good and decided to make one like it. And an hours worth of modeling later and I got this. My Vault door. Still need to texture it and it's just an entity, but if anyone knows how I can animate it, I will.

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uman
Retired Moderator
20
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Joined: 22nd Oct 2004
Location: UK
Posted: 18th Jan 2009 21:38 Edited at: 18th Jan 2009 21:50
Very good. You can indeed animate it. Firstly if you dont now how then you need to learn how to animate using a modelling program. I guess the one you made the model in may be able to do it for you?

Then you have to get it to animate correctly insdie FPSC but thats another issue.

It would be best I should think if you learn how to animate the model first in your modeller. Make sure it works externally to you Modeller by checking after export in other progs that can view animated models to confirm its credibility.

If you really want to see it inside FPSC as a working model I am sure you will do it. One step at a time to success.

Keep up the good work.

I have moved this from WIP board. It belongs here.

Unfortuately I have to lock it as Fred has done with your earlier post. Cant have inconsistencies you see.

Both WIP and this board require in game screen shots.

Come back when you can show us one. Then animate it, place in FPSC and wow us with the result.



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