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FPSC Classic Models and Media / help with characters

Author
Message
Replay the Master of Time
16
Years of Service
User Offline
Joined: 15th Dec 2008
Location: Everywhere at every given time
Posted: 20th Jan 2009 11:32
can i make a model for a character then rig it to a previously made set of animations? ie make characters the use the animations of a stock model.and can i do the same for weapons

if anyone know how to do this can you please tell me how?

daarboven
17
Years of Service
User Offline
Joined: 20th Dec 2007
Location: right over there, see?
Posted: 20th Jan 2009 13:07 Edited at: 20th Jan 2009 13:10
you can rig any mesh to a new and animated skeleton in milkshape. programmador hispano had a tutorial on this a.f.a.i.k.

http://forum.thegamecreators.com/?m=forum_view&t=125135&b=21

I am Jacks complete lack of surprise.
Red Eye
16
Years of Service
User Offline
Joined: 15th Oct 2008
Location:
Posted: 20th Jan 2009 15:21
@Replay the Master of Time: Nice Signature, it is bit like Dali or something


Red Eye - The Game: Work In Progress - W.I.P.
Replay the Master of Time
16
Years of Service
User Offline
Joined: 15th Dec 2008
Location: Everywhere at every given time
Posted: 21st Jan 2009 00:27 Edited at: 21st Jan 2009 00:28
what's Dali?
btw daarboven is this possible to do with weapons?

Conjured Entertainment
AGK Developer
19
Years of Service
User Offline
Joined: 12th Sep 2005
Location: Nirvana
Posted: 21st Jan 2009 02:19 Edited at: 21st Jan 2009 02:23
Quote: "btw daarboven is this possible to do with weapons?"

Yes
Here is a link to the video that I made titled..."A Quick Look At FPSC Stock Weapons & FragMOTION" on YouTube.
The YouTube Flash conversion ruined the picture quality, but its ok if you watch it in High Quality.

It all started with this XM8 thread.

Replay the Master of Time
16
Years of Service
User Offline
Joined: 15th Dec 2008
Location: Everywhere at every given time
Posted: 21st Jan 2009 06:10
can this be done without fragMOTION as i kinda have no money right now?

Crav3
16
Years of Service
User Offline
Joined: 14th Oct 2008
Location: Down Under
Posted: 21st Jan 2009 06:20
Not really, Unless there is a free program out there, OR you get someone else with these kind of programs to help you.

Replay the Master of Time
16
Years of Service
User Offline
Joined: 15th Dec 2008
Location: Everywhere at every given time
Posted: 21st Jan 2009 06:27
damn

Crav3
16
Years of Service
User Offline
Joined: 14th Oct 2008
Location: Down Under
Posted: 21st Jan 2009 06:28
Perhaps download a trial of whatever program and do it then?

Replay the Master of Time
16
Years of Service
User Offline
Joined: 15th Dec 2008
Location: Everywhere at every given time
Posted: 21st Jan 2009 06:30
i suppose

Dr Parsnips
17
Years of Service
User Offline
Joined: 14th Jul 2007
Location: London
Posted: 21st Jan 2009 15:02
fraps can be used for free. the only thing is there is a face that pops up all the time, but its not that bad

HMMMMMMM
daarboven
17
Years of Service
User Offline
Joined: 20th Dec 2007
Location: right over there, see?
Posted: 21st Jan 2009 15:25
Quote: "what's Dali?"


http://en.wikipedia.org/wiki/Salvador_Dali

A world famous painter of the era of surrealism, one of his most common pictures shows soft watches in a dreamlike landscape.

I am Jacks complete lack of surprise.
Replay the Master of Time
16
Years of Service
User Offline
Joined: 15th Dec 2008
Location: Everywhere at every given time
Posted: 22nd Jan 2009 02:19
OH THAT GUY! yeah that was my intension when i made the sig. the clock was put there to have something in the middle but then i thought i'm the master of time so i made look as if i manipulated the clock and by extension time itself

xx duhveedie xx
16
Years of Service
User Offline
Joined: 22nd Jan 2009
Location:
Posted: 22nd Jan 2009 22:51
can someone post the name of some good character/model MAKING software i am a begginer animator and i need to start out with a good program for making models to upload into my FPSC games

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