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FPSC Classic Scripts / falling segments

Author
Message
Replay the Master of Time
15
Years of Service
User Offline
Joined: 15th Dec 2008
Location: Everywhere at every given time
Posted: 24th Jan 2009 06:04
is there a way to have a segment i.e. floor, balcony etc. to fall when stepped on? like a lift in game but only moves down and fast as if it broke away from the rest of the segments

Hockeykid
DBPro Tool Maker
17
Years of Service
User Offline
Joined: 26th Sep 2007
Location:
Posted: 24th Jan 2009 06:06
Well no. You can do it with a entity by making a short script like this




]
Replay the Master of Time
15
Years of Service
User Offline
Joined: 15th Dec 2008
Location: Everywhere at every given time
Posted: 24th Jan 2009 08:04
could i edit the lift script and tell it to go down really fast?

Hockeykid
DBPro Tool Maker
17
Years of Service
User Offline
Joined: 26th Sep 2007
Location:
Posted: 24th Jan 2009 15:15
I don't think it could go down fast their is now setting speed through scripting

]
Seth Black
FPSC Reloaded TGC Backer
19
Years of Service
User Offline
Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 24th Jan 2009 18:39
...this has been successfully before.

http://forum.thegamecreators.com/?m=forum_view&t=120223&b=24

This method works great...


Red Eye
16
Years of Service
User Offline
Joined: 15th Oct 2008
Location:
Posted: 24th Jan 2009 19:41
nice method Seth Balck really nice thanks mate


Red Eye - The Game: Work In Progress - W.I.P. Red Eye Productions
Replay the Master of Time
15
Years of Service
User Offline
Joined: 15th Dec 2008
Location: Everywhere at every given time
Posted: 24th Jan 2009 21:35
thanks seth

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