X Tutorial
How to have the sky scroll
Info on the command “skyscroll=x”: “skyscroll=x” has been with us since V1. It has you locate the texture file, ex. Gas_U.dds. the file is noted by the “U” in it. The file will be found in the skybank folder. The command causes the texture file to scroll across the top at an angle.
The tutorial part:
First, find the setuplevel.fpi file in the languagebank/english/gamebank and open it in your editing program (notepad, fpieditpad, etc.)
Next, add this line
:state=0:skyscroll=<pathtofile><filename>
Finally, save then run the game to view your moving sky.
*note you can have any texture for this. it is not limited to the skybank. You can even have an air raid show up if you wanted to.
That is it. I will have a video put up on youtube demonstrating this for those who either don't want to do it themselves or for those who are too busy to do it.