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FPSC Classic Scripts / Speed animations How change it ?

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the italian
16
Years of Service
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Joined: 11th Sep 2008
Location: Cremona Italy
Posted: 26th Jan 2009 10:17 Edited at: 26th Jan 2009 10:56
Hi to all
Some time ago I have Created my First animated entity : The Rocky_Horse( very simple animation...only a Bone )
It's work Right
But....for change the speed ( give it a slow animation) how can I do ?
I need modify the Script ?, or the trick is when I export in DirectX ( need to change some parameters)I use Milkshape.
Thanks a lot

Simon

oldboy of 40 years old
the italian
16
Years of Service
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Joined: 11th Sep 2008
Location: Cremona Italy
Posted: 29th Jan 2009 00:23
..........when export with Milshape x animation Change " TIMEFACTOR " then export.............

oldboy of 40 years old
Conjured Entertainment
AGK Developer
19
Years of Service
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Joined: 12th Sep 2005
Location: Nirvana
Posted: 29th Jan 2009 23:10
FPSC uses 20 frames per second in the animations.

If you want a 2 second action then animate it for 40 frames. (set keyframes forty frames apart)

If you want a 3 second action then set the keyframes 60 frames apart.

the italian
16
Years of Service
User Offline
Joined: 11th Sep 2008
Location: Cremona Italy
Posted: 30th Jan 2009 07:56
Oh...I understand
Thanks a lot

oldboy of 40 years old

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