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FPSC Classic Scripts / My segments are white!

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General Jackson
User Banned
Posted: 29th Jan 2009 05:48
whenever i download a segment from the forum it is all white! i put textures in texture bank and segments in segments folder but they're still white! help!

It is well that war is so terrible or we should grow too fond of it- Robert E Lee
Flatlander
FPSC Tool Maker
17
Years of Service
User Offline
Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 29th Jan 2009 06:02
There is a file which ends with the three letters "FPS" after the dot. Open that file up in notepad or FPI EditPad. You then need to find a line that starts with "texture" and see what the indicated path is. This is where the texture file should be. I know that this is not a lot of detail but if you need further help will try to provide it for you.



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General Jackson
User Banned
Posted: 29th Jan 2009 19:04
er, not to sound dumb, but I just can't figure it out

It is well that war is so terrible or we should grow too fond of it- Robert E Lee
Flatlander
FPSC Tool Maker
17
Years of Service
User Offline
Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 30th Jan 2009 00:30
No problem. Let's use the common ground segment as an example. First of all the FPS files are in the sub-folder of the segment. The ground segment is found in the common sub-folder of the segments folder. There are two files for segments, a "bmp" file and a "fps" file. The "bmp" file is the thumbnail image for that segment. The "fps" file contains vital information for the segment when using it in FPSC.

The following is the FPS file for the ground segment:



Find the line that starts with "texture". It is shown below:

texture0 = texturebank\common\ground_d2.tga

This indicates that the texture must be in the folder as highlighted (bold) in the path.

So, what you must do is find this fps file of the segment you are having trouble with and open it in an editor (it is a text file) and see where the texture file is supposed to be and then put that texture in the path indicated. You can also put the texture anywhere you'd like just as long as the texture path indicates that path.

The reason why the segment is white is because the texture file is not where it is supposed to be and the solution is to make sure that it is where FPSC can find it.

The past has a lot of memories to hold onto; but, today is chock full of new adventures, and, the future shouts out, "The best is yet to come!" -- TerryC
General Jackson
User Banned
Posted: 30th Jan 2009 00:50 Edited at: 30th Jan 2009 00:58
Thanks, trying it now...

EDIT: ah, man, it worked! Thanks so much flatlander! Also could you try to give an answer to my post in models and media board called "is there a way..."?

It is well that war is so terrible or we should grow too fond of it- Robert E Lee

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