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FPSC Classic Models and Media / Modeling procedure Q's

Author
Message
Cross Hair Games
16
Years of Service
User Offline
Joined: 26th Jan 2009
Location: Canada Eh\'
Posted: 29th Jan 2009 19:57
I just started in modeling and im using Wings 3D and have some Q's about making the model.

What is UV Mapping?
How do I put my models into FPS creator?
What do i do after ive modeled my item but it has no colour or anything else?

If you can answer some of these Questions that would be great.

Jason
Asteric
17
Years of Service
User Offline
Joined: 1st Jan 2008
Location: Geordie Land
Posted: 29th Jan 2009 21:03
Hi,

UV mapping is creating a "map" of your model in which you can insert textures with precision and without major stretching.

Visit http://www.fpscreator.com

and download entity maker to make fpsc ready items

good luck

gorba flamingo
17
Years of Service
User Offline
Joined: 16th Oct 2007
Location: between crazy and all out insane!
Posted: 29th Jan 2009 21:37
and to use UV mapping in wings 3d simply select your entire model, right click on it, select UV mapping, and hit direct

[url=http://profile.mygamercard.net/gorbafletch]
Cross Hair Games
16
Years of Service
User Offline
Joined: 26th Jan 2009
Location: Canada Eh\'
Posted: 29th Jan 2009 22:55
Quote: "good luck"


Thanks does the entity maker also make characters?
And How do i put the texture in it and what would you recemend to make them with. peferably a free program

Quote: "and to use UV mapping in wings 3d simply select your entire model, right click on it, select UV mapping, and hit direct
"


Thanks for the info i didnt know wings had a uv mapper in it
Cross Hair Games
16
Years of Service
User Offline
Joined: 26th Jan 2009
Location: Canada Eh\'
Posted: 29th Jan 2009 22:59
Quote: "hit direct"

srry about dbl post
when i do that it opens a new page with my model in it and it says"AutoUV Segmenting:sphere 3? what do i do now?

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