Quote: "Wouldn't you have to force the player to get their weapons in a specific order then? How else would you determine which weapon is in which slot? "
Well, that isn't that hard to do.
Force on the base set, and then have the super weapon as the only other one they can add, so you know its in the last slot.
And if that works then why would you need another way?
Nevermind then, sorry the suggestion wasn't good enough.
I was just thinking of something for a super weapon to kill a boss character.
So, you have to force on the other weapons, but hey, it is a work around you know, so expect quirks.
I still think it is doable to some extent, and could be a decent effect.
Also, if they have to buy their weapons at a store rather than picking them up from enemies, then you could solve that order issue too.
Because then you could have a counter keeping track of which slot is being equiped.
Or, you could flag the superweapons slot with a value higher than the other weapons.
Then we could tell by the value of the flag whether it was the superweapon.
So, actually there is more than one way to do it without the certain order.