Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / _-*New Sausage Soldiers*-_

Author
Message
Fillo
16
Years of Service
User Offline
Joined: 2nd Oct 2008
Location:
Posted: 15th Feb 2009 20:11 Edited at: 15th Feb 2009 20:13
_-*New Sausage Soldiers*-_

The Sausage Soldiers what i have made is all my own model and textures
(Errmm Not that good at textureing be the way) I have made 3 Sausage Soldiers so far and fully animationed..
Here is a screenshot them...All comment welcome

-Imperial Sausage Soldier



-Rebel Sausage Soldier



-Rebel Sausage Soldier BOSS



All comment welcome.....
Fillo
Aaagreen
17
Years of Service
User Offline
Joined: 4th Sep 2007
Location: City 17
Posted: 15th Feb 2009 21:00
They look more like turds than sausages..

Your signature has been erased by a mod - Please reduce the combined size to 600x120 maximum size
General Jackson
User Banned
Posted: 15th Feb 2009 22:50
they do not look like turds. i think theyre real cool.

It is well that war is so terrible or we should grow too fond of it- Robert E Lee
Demon Air 3D
16
Years of Service
User Offline
Joined: 16th Sep 2008
Location: England
Posted: 16th Feb 2009 00:40
They look awesome!
Flatlander
FPSC Tool Maker
18
Years of Service
User Offline
Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 16th Feb 2009 01:14
I think these are cool as well. I think they would work well in a certain type of game.

What I don't understand is the invisible space between the boots and body. Is that intentional? I think it can work. My Grandson thinks they look really funny. Anything funny to a 5 y/o is actually cool.

The past has a lot of memories to hold onto; but, today is chock full of new adventures, and, the future shouts out, "The best is yet to come!" -- TerryC
Fillo
16
Years of Service
User Offline
Joined: 2nd Oct 2008
Location:
Posted: 16th Feb 2009 15:15 Edited at: 16th Feb 2009 15:16
Hello again,

F l a t l a n d e r
Quote: "What I don't understand is the invisible space between the boots and body"


Thiss is because i use a picture to plan plan to desige this character.
Here is the picture what i use. I change the shape of it
Because it looked crap, When i change it, it look like a Sausage/turd so i name it the Sausage Soldier.



This character is of team buddies. LOL it a PS1 game
SikaSina Games
17
Years of Service
User Offline
Joined: 5th Dec 2007
Location: Reading, UK
Posted: 16th Feb 2009 15:36
Quote: "They look more like turds than sausages.. "


And I used to think that offensive language wasn't allowed...

The textures look...Well, basic to me, but when am I one to question, I'm crap at making textures lol.

-FCV

Butter fingers
19
Years of Service
User Offline
Joined: 20th Mar 2006
Location: Mecca
Posted: 16th Feb 2009 16:11
First Company Veteran, I like how you say turd is offensive and then use the word crap in your own post!

They could be really cool. I think you need to beef up their feet a little, you know, give them some more roundness. More like the team buddies ones. your character has no arms or legs, so the bits that you do see need to be bold. The heads and bodies are fine (although I'd make the body fatter than the head personally), but you need to make the hands and feet bigger and more cartoon.

I'd suggest scaling up the VWEAP file for the guns aswell so they look fatter and more cartoon.

Nice though. Bet they look hilarious/excellent running around.

Best
Butteriouso

I want robotic legs.
Night Raven
17
Years of Service
User Offline
Joined: 7th Mar 2008
Location:
Posted: 17th Feb 2009 17:32
TEAAAAM BUDDIES WOOOT I LOVE THIS PS1 GAME!

good models!

Project: Resident Evil: Escape! W.I.P.
Toasty Fresh
18
Years of Service
User Offline
Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 19th Feb 2009 08:33
Absolutely awesome, though the textures could use some work.

Login to post a reply

Server time is: 2025-06-10 03:54:08
Your offset time is: 2025-06-10 03:54:08