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FPSC Classic Models and Media / How do I retexture the windows

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TGPEG
18
Years of Service
User Offline
Joined: 28th Dec 2006
Location: Bristol, United Kingdom
Posted: 18th Feb 2009 13:18 Edited at: 18th Feb 2009 13:23
I'm working with the fullview window in the scifi pack, trying to change the texture to something more plain.

I've set the glass_b_d2.dds texture to be completely transparent and have duplicated it along with the glass_b_I.dds textures into a seperate folder, changed the texture of the glass in the editor to the new one yet when I test the game it still appears the same. What am I doing wrong?

EDIT: Fixed it. I just had to make a copy of the glass entity in th entitybank and set it right in the fpe.

Can't understand why it didn't work the first time though...

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