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michael x
16
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Joined: 10th Jan 2009
Location: Cybertron
Posted: 20th Feb 2009 18:18
here some of the old school characters with shaders and bond1 zombie1 with shader.
SikaSina Games
17
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Location: Reading, UK
Posted: 20th Feb 2009 18:21
JPG please, we hate downloading pictures .

-FCV

michael x
16
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Location: Cybertron
Posted: 20th Feb 2009 18:41
im sorry first time

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michael x
16
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Location: Cybertron
Posted: 20th Feb 2009 18:46
here is more shots

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michael x
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Posted: 20th Feb 2009 18:57

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michael x
16
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Location: Cybertron
Posted: 20th Feb 2009 19:02
bond1 character with shader

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michael x
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Posted: 20th Feb 2009 19:03
some more old school

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michael x
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Posted: 20th Feb 2009 19:07
these may not be the best but it better than nothing. more pic to come and my game is all most done.

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maras220
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Posted: 20th Feb 2009 19:22
It looks awesome!

http://www.youtube.com/watch?v=-8UBh7IY828 private war trailer
creator of zombies
19
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Location: UK: West Wales
Posted: 20th Feb 2009 19:53
Hmmmm....Nice looking, but they seem to look very similar to one of my released shaders. Would you mind attaching the shader code please.

CoZ



Aaagreen
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Location: City 17
Posted: 20th Feb 2009 20:32
Is there any reason in particular as to why you've posted 2 topics with exactly the same information?

michael x
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Location: Cybertron
Posted: 20th Feb 2009 21:10
Aaagreen I just want everyone to see want I came up with. but no this is not my shader the shader is phong_bump_specular. I will not post like this next time it just I been working so hard on getting the shader to work. and I m sorry Aaagreen meant no disrespect.
Seth Black
FPSC Reloaded TGC Backer
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Location: Pittsburgh, PA
Posted: 20th Feb 2009 23:56 Edited at: 20th Feb 2009 23:57
Quote: "...shader is phong_bump_specular..."


...it's Roger Wilco's shader.

http://forum.thegamecreators.com/?m=forum_view&t=142398&b=24


Pride
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Location: Eastern USA
Posted: 21st Feb 2009 01:26
I don't think so, it's a common and easy shader to make, probably just used a template and made it FPSC ready.

michael x
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Posted: 21st Feb 2009 04:40
since everyone is worry about where this shader came from it is Roger Wilco's shader which he says It's from nVidia's FX Composer library. there about 20 different shaders i have seen at this point who cares. Im showing this because bond1 will release the uv maps for some of the old characters but for those who dont want wait you can do it your self and a shader of your chose. Im just trying to help those who have a game that is almost done. this just a idea. for those who understand I hope this helps.
creator of zombies
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Location: UK: West Wales
Posted: 21st Feb 2009 17:16 Edited at: 21st Feb 2009 17:16
Thanks for the explanation Michael X. No hard feelings, I just wanted to make sure no one was pinching my work.

Looking good By the way

CoZ



Cyborg ART
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Location: Sweden - Sthlm
Posted: 21st Feb 2009 18:49
They looks really nice!

General Jackson
User Banned
Posted: 21st Feb 2009 19:01
what is a shader?

It is well that war is so terrible or we should grow too fond of it- Robert E Lee
SikaSina Games
17
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Joined: 5th Dec 2007
Location: Reading, UK
Posted: 21st Feb 2009 19:18 Edited at: 21st Feb 2009 19:19
Quote: "what is a shader?"


LOL sorry but I couldn't stop laughing at that. A shader is basically a file which make an object look realistic eg. make it look like there are cuts or dips on a normal 3D object or to make it look shiny.

-FCV

-EDIT- Ah, yes, you're new so you're pretty unfamiliar with the game design sorry .

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