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Newcomers DBPro Corner / intro tutorial Darcbasic-pro fps lvl inport failure

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THINK
15
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Joined: 2nd Feb 2009
Location:
Posted: 22nd Feb 2009 17:08
Hello,

I've watched the first video tutorial from the darkgame studio website. The tutorials goes about how to import a level from FPS to darcbasic professional. The tutorial isn't that difficult but it never works.

see clip --------> http://www.darkgamestudio.com/movies.php

The level does get imported, but in a really strange way.
- There are no walls in the level.
- when I use my arrowkeys to navigate, the level freaks out (see the image).

en this is the code i usede

------------------------------code---------------------------------

set dir "Files"

load static objects "levelbank\testlevel\universe.dbo",0

position camera 50,55,-50


sync rate 60



do

control camera using arrowkeys 0,1,2

loop

-------------------------------fin---------------------------------

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HowDo
21
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Joined: 28th Nov 2002
Location: United Kingdom
Posted: 22nd Feb 2009 18:06
does your project folder have the file folders the video moved in them.

Dark Physics makes any hot drink go cold.
THINK
15
Years of Service
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Joined: 2nd Feb 2009
Location:
Posted: 22nd Feb 2009 18:14
update

Hello,

I've watched the first video tutorial from the darkgame studio website. The tutorials goes about how to import a level from FPS to darcbasic professional. The tutorial isn't that difficult but it never works.

see clip --------> http://www.darkgamestudio.com/movies.php

The level does get imported, but in a really strange way.
- There are no walls in the level.
- when I use my arrowkeys to navigate, the level freaks out (see the image).i dit this cat it worinking ([background on code]) but i still didt get the walls

en this is the code i usede

------------------------------code---------------------------------

set dir "Files"

load static objects "levelbank\testlevel\universe.dbo",0

position camera 50,55,-50


sync rate 60

background on

do

control camera using arrowkeys 0,1,2

loop

-------------------------------fin---------------------------------

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THINK
15
Years of Service
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Joined: 2nd Feb 2009
Location:
Posted: 22nd Feb 2009 18:17
@HowDo

yes i have al the folders in die files,textuers files and the testlevel\universe.dbo
HowDo
21
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Joined: 28th Nov 2002
Location: United Kingdom
Posted: 22nd Feb 2009 18:41
try this and see what happens.


where is say sync rate 60 put sync on above it and put sync just above the loop command.

Dark Physics makes any hot drink go cold.
THINK
15
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Joined: 2nd Feb 2009
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Posted: 22nd Feb 2009 18:57
i tried it but i have the same results as before

it is real wierd i dit everything like the tut

i tink that am tinking
HowDo
21
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Joined: 28th Nov 2002
Location: United Kingdom
Posted: 22nd Feb 2009 20:12
well just been learning how to do all this and I got a level with all the walls only thing I had to change was the camera height.

try making your level again and moving over the saved files.

Dark Physics makes any hot drink go cold.
Aggror
15
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Joined: 22nd Feb 2009
Location:
Posted: 23rd Feb 2009 17:56
hey!

camera postition is okay altough a bit tricky, When you built the level in FPS. You have to make sure thatyou build in the upperleft corner of the screen and that you build on layer 0!!!! by default you start building your game at layer 5.

unfortunately I have the same problem with the walls. Textures of the fllor, objects and lightings are okay.. But there are no walls appearing.

Greetings,

Aggror
THINK
15
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Joined: 2nd Feb 2009
Location:
Posted: 23rd Feb 2009 21:45
it is fixt,thx for the help HowDo
here have a cup of coffee my treat LOL

i tink that am tinking

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