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DarkBASIC Discussion / Can you plz test this code and see if it will work

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arbiter chewbacca hybrid
16
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Posted: 26th Feb 2009 02:10 Edited at: 11th Mar 2009 02:11
Ok guys you have Darkbasic right, so just test it and see if it will work plz if you have Darkbasic you will obviously have dark matter
It wont work on my computer so I want to know if its me or Darkbasic because whenever I try to load Media from darkmatter so if it dose not run on yours plz help to show me my errors
Oh yeah and it is from "DarkMATTER"
It compiles fine though and whenever I try to run it it says cannot load file and thats with everything I ever try to load that has media in it and it dose not show the correct file for instance it will say "Cannot load file XRotate object 1,90" which makes no sense right



BN2 Productions
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Posted: 27th Feb 2009 21:11
No, it requires media. But if you tell us what is wrong, me might be able to read the code and tell you what to fix.

NOTE: Also, don't forget to put your code in the code button. Just highlight it all and click on the code button and it will make a box that looks like this:



Great Quote:
"Time...LINE??? Time isn't made out of lines...it is made out of circles. That is why clocks are round!" -Caboose
Caleb1994
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Location: The Internet you idiot!
Posted: 27th Feb 2009 21:49
you can if you have dark matter he is using models from darkmatter i'm pretty sure(thats what he esaid in another post
Quirkyjim
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Posted: 27th Feb 2009 22:11
Yeah, I'm, guessing Dark Matter

Quote: "DarkMATTER/H-AK47-Static.x"


~QJ
Caleb1994
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Posted: 1st Mar 2009 22:23
hahaha ya well theres that to
That1Smart Guy
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Posted: 2nd Mar 2009 16:34
check your folders. first off make sure that the DarkMATTER folder is in the same folder as the game file. then check that the object file is in the DarkMATTER folder, not in a folder in a folder in the DarkMATTER folder. When I used DarkMATTER it had like 2 or 3 folders between the DarkMATTER folder and the object. Thats all I have other than make sure the object actually exists.
Quirkyjim
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Location: At my computer
Posted: 6th Mar 2009 02:13
Quote: "Ok guys you have Darkbasic right, so just test it and see if it will work plz if you have Darkbasic you will obviously have dark matter"


Um, no: we do not necessarily have Dark Matter. Why would we?

~QJ
Yodaman Jer
User Banned
Posted: 6th Mar 2009 03:20
Quote: "...for instance it will say "Cannot load file XRotate object 1,90" which makes no sense right"


Um...there is no 'XRotate object 1,90' object. You're saying that the XRotate command is an object, when it's a command. Unless of course you named an object that, for some reason or another...

Some of us do have DarkMATTER, but not all, and even if they did, the program might not load the models. That happens to me sometimes.

Yes, my computer is special.



Check out my programming blog!
TheComet
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Location: I`m under ur bridge eating ur goatz.
Posted: 6th Mar 2009 14:30
You need to copy the models and images you want into the same folder the source code is in.

TheComet

Peachy, and the Chaos of the Gems

Caleb1994
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Location: The Internet you idiot!
Posted: 6th Mar 2009 16:45
darkmatter came with darkbasic well darkmatter one that is.

but only if you bot the box version like me
arbiter chewbacca hybrid
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Posted: 11th Mar 2009 02:12
So yodamannn jer how would I correctly use the Xrotate command
Caleb1994
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Location: The Internet you idiot!
Posted: 11th Mar 2009 02:19
thats not what he ment he ment that your using the words "Xrotate object 1,90" as a object look at the quote it explains everything

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