Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Dark GDK / dbInstance Object

Author
Message
Wikaman1
16
Years of Service
User Offline
Joined: 17th Aug 2008
Location: Scotland
Posted: 28th Feb 2009 00:44
so I have sliding collision on the player but not camera collision. I guessed it would be the same code as I would just make another sphere and place it at the camera so I used dbInstanceObject(CameraObject,player) thinking it would use the same collision information as the player however it crashes when I run it so I this not possible or is there some way round it?
thanks
J_C
16
Years of Service
User Offline
Joined: 9th Nov 2007
Location:
Posted: 28th Feb 2009 13:11
Hi Wikaman1

dbInstanceObject crashes Sparkys collision.
you have to use dbCloneObject...
I had same problem...
Wikaman1
16
Years of Service
User Offline
Joined: 17th Aug 2008
Location: Scotland
Posted: 28th Feb 2009 23:42
thanks for the info

Login to post a reply

Server time is: 2024-10-06 21:27:05
Your offset time is: 2024-10-06 21:27:05