Hello,
In my game, I'm only using .x files for the 3D-objects. That objects have animation and boned animation.
You need a quite good PC (especially RAM and VRAM) to play my game fluently.
I've heard, that x-Files need a lot of RAM, so would it be helpful, if I convert all the objects to another format?
In the documentation I find this:
Quote: "You must specify a model in the X, 3DS, MDL, MD2 or MD3 format. "
So wich of that formats is the best? Do I have to mind something special with one format (e.g no boned animation possible)?
regards
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