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FPSC Classic Models and Media / How do you make a decal don't spawn at start?

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The Fps Creator rocks!
16
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Joined: 24th Oct 2008
Location: Sneaking down your chimney.
Posted: 1st Mar 2009 19:42 Edited at: 1st Mar 2009 21:49
In dumpus's horror game, I went in a place then suddenly there was an exploison! And after the explosion, it disapeapered!

EDIT:I found out how to do it!

I can't texture. I'm not an artist.
Mazz426
17
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Joined: 4th Feb 2008
Location: Edinburgh
Posted: 1st Mar 2009 22:35
how do you do it i have no idea

gamer for life
The Fps Creator rocks!
16
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Joined: 24th Oct 2008
Location: Sneaking down your chimney.
Posted: 1st Mar 2009 23:08
http://forum.thegamecreators.com/?m=forum_view&t=141461&b=23

I can't texture. I'm not an artist.
heltor
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Location: cyberspace
Posted: 1st Mar 2009 23:18
@The Fps Creator rocks! please share with all of us how to do it.

"Some cause happiness wherever they go; others whenever they go." ~Oscar Wilde~
The Fps Creator rocks!
16
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Joined: 24th Oct 2008
Location: Sneaking down your chimney.
Posted: 1st Mar 2009 23:47
Save this as a .fpi file in the fps creator folder\files\scriptbank



Put it in "Main" of the decal.
Then make a triggerzone in the place where you want the decal to spawn.

Make the "Main" of the trigger zone "plrinzoneactivateifused"
Then in "Ifused" type the name of the decal.

I can't texture. I'm not an artist.
The Fps Creator rocks!
16
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Location: Sneaking down your chimney.
Posted: 5th Mar 2009 14:40
Does it work?

I can't texture. I'm not an artist.
Asteric
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Joined: 1st Jan 2008
Location: Geordie Land
Posted: 5th Mar 2009 21:11
will try it now for you

The Fps Creator rocks!
16
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Location: Sneaking down your chimney.
Posted: 5th Mar 2009 21:30
ok

I can't texture. I'm not an artist.
Red Eye
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Posted: 7th Mar 2009 16:27
for as long as i know, there isnt a if used property in decals


Red Eye - The Game: Work In Progress - W.I.P. Red Eye Productions
The Fps Creator rocks!
16
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Joined: 24th Oct 2008
Location: Sneaking down your chimney.
Posted: 7th Mar 2009 16:35 Edited at: 7th Mar 2009 16:37
Quote: "there isnt a if used property in decals"




Quote: "Make the "Main" of the trigger zone "plrinzoneactivateifused"
Then in "Ifused" type the name of the decal.
"


I ment in the "IFUSED"of the TRIGGERZONE type in the NAME of the decal.

I can't texture. I'm not an artist.
The Fps Creator rocks!
16
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Location: Sneaking down your chimney.
Posted: 18th Mar 2009 01:06
Does it work?

I can't texture. I'm not an artist.
General Jackson
User Banned
Posted: 19th Mar 2009 00:21
I already know the trick of how to do this and i will release it after darimcs contest is over

It is well that war is so terrible or we should grow too fond of it- Robert E Lee
F0aMy
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Joined: 16th Feb 2008
Location: In my room, creating games... DUH!
Posted: 19th Mar 2009 16:11
Sigh.. I have the feeling that I have done something wrong here.
Either I have not saved the script properly, I don't know how too? I just tried something random and well, I place the decal, place the trigger zone, put the name of decal in "If Used" gave the decal the "Script" sigh... and well then when I play.. there is nothing there when i enter the trigger zone.

I little help please...

Lean mean game creating machine!
The Fps Creator rocks!
16
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Joined: 24th Oct 2008
Location: Sneaking down your chimney.
Posted: 19th Mar 2009 16:46
You have to save the script in the "Scriptbank" folder located when you click start, run (In Vista in the search located on the bottom of the "all programs"), type "C:/" or go to "My computer", then click the harddrive you used to install FPSC, click "program files", find a folder called "The Game Creators", click a folder called "Fps Creator", click files, then click scriptbank. After you are in script bank, make a new text document and put in the this script:


then click "save as" and type in whatever name you want then at the end, YOU HAVE TO add ".fpi".

I can't texture. I'm not an artist.

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