I have created an object in TrueSpace. Then saved it as a .X object and loaded it into DBP. When viewing the object at a sharp angle, the surface texture is fuzzy. When viewed in TrueSpace at the same angle, the texture is sharp.
The code is simple LOAD OBJECT "item.x",1
Looking down at the object the texture is OK. Just when it is viewed from the side. I have tried different LOAD OBJECT texture mode, and the texure reduce flag, but they do not seem to have an effect on this phenomenon.
I have provided screen shot of the TrueSpace object (blue background), and how it appears in DBP (black background) to illustrate the issue.
Any thoughts or info would be appreciated.
( 2b || !2b ), that is the question. The answer: true