I was wondering if someone could steer me in the right direction for using the full screen command. I'm using the default templete (minus the cube code). All want to do is have a full screen and check for a mouse click. I've read in the forums that you can detect a mouse click if you are in full screen mode. Here is the game loop code:
Public Shared Sub GameLoop()
DarkGDK.Display.FullScreen = True
DarkGDK.Text.ShowText(10, 30, DarkGDK.IO.Mouse.LeftClick().ToString())
This works, I get a full screen, but the program does not detect a mouse click and also the full screen has some brief flashes in it that show pieces of other background windows and the task bar. I would think this might be a video card driver problem except I can run the level tutorial (which is full screen) and it looks great - no problems at all. Am I using the right command to go into full screen mode? Thanks in advance to all replies.