I'm using a dynamic object and when I press the key F I would like the collision to turn off. Here's my script:
:state=0,scancodekeypressed=33,plrdistwithin=40:coloff
But the collision remains on. The object is dynamic and the script is set to the entities main script. Also, even though it is set to immobile=1, it still slowly falls through the floor (I played with the weight setttings aswell but no luck).
Does anyone know whats up with it?
EDIT: Sorry everyone, it's working now
Stupid mistake
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