Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Dark GDK / Importing 3D Objects from Maya or 3DS Max

Author
Message
T3Kaos
15
Years of Service
User Offline
Joined: 9th Mar 2009
Location:
Posted: 9th Mar 2009 16:17
What 3D file formats does DarkGDK accept? Apparently it can 5 different formats but I can't find what they are anywhere. Can it accept fbx files from Maya and 3DS Max? If not - what can it accept? Does it require a plugin?

T3RMINAL KAOS

www.z01.co.uk - projects.z01.co.uk - www.myspace.com/t3kaos
AlexZinn
15
Years of Service
User Offline
Joined: 17th Feb 2009
Location:
Posted: 9th Mar 2009 17:37 Edited at: 9th Mar 2009 17:37
3D Object - 3D Studio 3DS
3D Object - DirectX X
3D Object - MDL MDL
3D Object - MD2 MD2
3D Object - MD3 MD3

Source:http://gdk.thegamecreators.com/?m=pageprint&f=features#formats

If someone need something, add me to your msn
Was SuperKid , now AlexZinn

Login to post a reply

Server time is: 2024-10-06 21:27:49
Your offset time is: 2024-10-06 21:27:49