@General Jackson,
Nice effort. It's a tad clumsy though.
Far Better Effect:
;Artificial Intelligence Script:::::::::::::::::::::
;original script by TGC
desc = Mondo Weapon Pickup
;Place weapon anywhere in level.
;When player spawns weapon will immediately and silently added to player's inventory.
;Player can immediately start level with multiple weapons via this method.
;Set individual reload and ammo quantities, to taste, through properties.
;Triggers
:state=0:state=1
:state=1,plrdistwithin=4000:state=2,playertake,coloff,rundecal=-1
;End of Script::::::::::::::::::::::::::::::::::::::
Quote: "That's pretty cool, man! Now I have a challenge. You know how if you stack weapons on top of eachother and sometimes one gun (or ammo supply) will go flying a few feet? I would like to see if you can fix this somehow, just for fun ."
...collision issue is a nonfactor, with this treatment, as the indiviual pickups can be placed casually anywhere in the level, stacking would never be needed for the effect, and all would be out of the player's sight.