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FPSC Classic Scripts / Dark AI vs. normal AI

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ace93
15
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Joined: 22nd Feb 2009
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Posted: 15th Mar 2009 06:42 Edited at: 15th Mar 2009 06:42
so..whats the diference?
(and please dont just reply "its so much better.")
bond1
19
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Joined: 27th Oct 2005
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Posted: 15th Mar 2009 08:26 Edited at: 15th Mar 2009 08:26
DarkAI = allies

Normal AI = the ability to create your own AI to suit your game through scripting. The default scripts are ok for general purpose use. But the ability to make your own AI is it's greatest strength


At leat this has been my perception of it.

----------------------------------------
"bond1 - You see this name, you think dirty."
Plystire
21
Years of Service
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 15th Mar 2009 09:41
Dark AI allows you to plop an entity into a faction with little effort, while normal FPI AI requires a lot of setting up to accomplish this feat.

I believe Dark AI allows for the same flexibility as normal AI since it is still incorporated into an FPI format.


The one and only,


ace93
15
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Joined: 22nd Feb 2009
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Posted: 15th Mar 2009 16:22
thanks for all the help
madmaz
15
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Joined: 14th Mar 2009
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Posted: 20th Mar 2009 21:18
Don't know if i should post it here but i would like to know where you can get DarkAI and how much it costs since i can't be bothered to make my own scripts

The Winner has arrived. It's not me it's you.
Crusader2
16
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Joined: 8th Aug 2008
Location: Somewhere...
Posted: 20th Mar 2009 21:42
DarkAI is not a script; it is added to DBPro and is already contained in FPSCX10, and will be given to us during the migration.

Some people say that I'm crazy... And I agree.
USE PLY'S MOD!

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