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FPSC Classic Scripts / I need Plystire! Or Airslide.

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The Fps Creator rocks!
16
Years of Service
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Joined: 24th Oct 2008
Location: Sneaking down your chimney.
Posted: 18th Mar 2009 15:21
In the post "Rising floor deadly" post in FPSC chat, Scurvy Lobster needs a script that will make lava go up and up and up and when the player touches it, he loses HP or dies. I know how to do the plraddhealth=-999 thing. And apple slicer thought of combining the lift.fpi, killerslime.fpi, and pace.fpi.

So I tried it out and it doesn't follow waypoints. And when I go on the antigravplatform (just for test) and move on it, it just turns around like it is rotating his head. Not even Apple Slicer knows how to do it. So if you help that will be greatly appreciated.

I can't texture. I'm not an artist.
Apple Slicer
16
Years of Service
User Offline
Joined: 14th Nov 2008
Location: Oregon, in the rain...
Posted: 18th Mar 2009 15:30 Edited at: 18th Mar 2009 15:31
http://forum.thegamecreators.com/?m=forum_view&t=145267&b=21(link to original post)


The script needs to somehow start when the player hits a trigger zone, and continue up until it hits a specified point...

I will do more experimentation with some different commands, but any help on this would be greatly appreciated...
The Fps Creator rocks!
16
Years of Service
User Offline
Joined: 24th Oct 2008
Location: Sneaking down your chimney.
Posted: 18th Mar 2009 15:45
Quote: "The script needs to somehow start when the player hits a trigger zone, and continue up until it hits a specified point..."


I will have to study scripting to help you. And I would like to. If I don't forgot the animations, commands, states, and scripts. I don't have good memory.

I can't texture. I'm not an artist.

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