Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPS Creator X10 / Entities stick out

Author
Message
Gears of War
15
Years of Service
User Offline
Joined: 14th Jan 2009
Location: Anywhere, anytime.
Posted: 19th Mar 2009 21:11
I am trying to make a game where enemies are hiding in the shadows and pretending to be corpses. Only problem is, the enemies stick out like a sore thumb in dark areas. They kind of glow in the dark. Is there any way to fix this?

With these isolated expiriments, we are not only expanding our knowledge on time, we are starting to harness it's potential. Head Reasercher before Expiriment No 52
The Next
Web Engineer
16
Years of Service
User Offline
Joined: 3rd Dec 2007
Location: United Kingdom
Posted: 20th Mar 2009 00:30
I have this on all my custom models i make for X10 at the moment it is a FPSC X10 bug in V1.09 and you cant fix it only Lee can and hes busy.

Sorry but no fix as of yet

ninja9578
16
Years of Service
User Offline
Joined: 25th May 2008
Location:
Posted: 21st Mar 2009 15:28
Maybe have them hiding behind a corner or a bunch of boxes instead? A flickering light will also help, the glowing will be far less noticable, and make it scarier.

Nothing is impossible
Crusader2
16
Years of Service
User Offline
Joined: 8th Aug 2008
Location: Somewhere...
Posted: 22nd Mar 2009 02:41
Remove shaders. That should do it.

Some people say that I'm crazy... And I agree.
USE PLY'S MOD!

Login to post a reply

Server time is: 2024-09-20 03:54:25
Your offset time is: 2024-09-20 03:54:25