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FPSC Classic Scripts / destroyable enemies?

Author
Message
Replay the Master of Time
15
Years of Service
User Offline
Joined: 15th Dec 2008
Location: Everywhere at every given time
Posted: 24th Mar 2009 13:38
is there a way to make it so that with zombies you literally have to destroy them to stop them from comingback to life?
and depending on what parts you destroy it sets different attacking moving animations?
ie if you shoot of the arms it tries to headbut or like with EAI's new zombies bite you, and if you shoot the legs of it crawls after you

Arachnos
15
Years of Service
User Offline
Joined: 20th Mar 2009
Location:
Posted: 24th Mar 2009 16:15
Fpsc has no real compatibility w/ zone damage on npc's.
If you wanted to i suggest picking up plys mod it is an open source scripter that works very happily w/ FPSC v1.04.

--Low Budget Signature--

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