Hi, I'm really sorry if this has been answered already but I looked around and couldn't figure it out. I have milkshape 3d, lithunwrap, and photoshop cs3. I have my models meshed and ready to go but i can't figure out how to get the texture in the game. I know you have to make a .tga file, but i'm not really sure how to go about UV mapping and then making a tga file. if someone could point me in the right direction or knows of a tutorial i would GREATLY appreciate it and would love to share some of my model for you all. thank you in advance.